Crisp, little wear. ~ Warhammer Fantasy Roleplay: Marienburg - Potion Square - We take another visit to Potion Square in the busy port city of Marieburg - part of a continuing series. Details of Hassan's, The Sign of the Quill, Dagblad's Wholesale Leathers and Loewijer's Tannery. Wayne England's Dwarf LongBeards - Painting techniques for Dwarves. New Rules for Mighty Empires. Freebooters Army list for Warhammer 40,000. Kustom Weapons for Ork Warbands. Warhammer 40,000 updated vehicle point values. Space Hulk mission - Genestealer Invasion. ~ 80 pages View More...
Crisp, glossy cover. Little wear. NO TRANSFER SHEET (very few used copies will have them, they tended to fall out over the years) ~ 80 pages View More...
Crisp, little wear. ~ June/July 1982. Town Planner, part 1; Mad Dwarf - a T&T scenario, Prior Service in Traveller - alternative character generation system; Arms at the Ready - combining D&D combat tables; Crime and Punishment in Runequest; Additional Detector Systems for Traveller Starships. ~ 38 pages View More...
Crisp, nice. ~ Weapons for Traveller: An array of readers' weaponry; The Town Planner Part III: Running Towns and Cities; Rumble at the Tin Inn: Bar-Room Brawl, RuneQuest style; Arms at the Ready, Part II - A further selection of weapons for D&D; Brevet Rank for Low Level Characters: How to play at 10th level when you're only 2nd by Lewis Pulsipher; Starbase: Guns for Sale; RuneRites: Invisibility & Magic. ~ 38 pages View More...
Crisp, glossy cover. Little wear. ~ Droids (Robots for Traveller); A Guide to Dungeonmastering (Part 1: Seting Up Adventures); Trouble at Embertrees (Epic AD&D scenario); Vrak and Nachak (new monsters for Runequest); Morality in Traveller; Undead Monsters for AD&D. ~ 38 pages View More...
Crisp, glossy cover. Nice. ~ An Introduction to Traveller (Part I: Players and Characters); The Druid's Grove (A druidic duel for AD&D: Levels 11+); A Guide to Dungeonmastering - Part III:Some Conclusions - Lew Pulsipher. ~ 42 pages View More...
Crisp, glossy cover. Very nice. ~ July 1985. Haunters of the Dark (Call of Cthulhu); Peking Duck (Golden Heroes adventure); Murder at Flaxton (AD&D adventure); Parlour Game (AD&D); Alternative Magic for Runequest barbarians; Social Customs in Traveller. ~ 54 pages View More...
Glossy cover, little wear. ~ Tongue Tied - AD&D language system; Reunion - Golden Heroes scenario; Dead or Alive - The Bounty Hunter as a Career in Traveller (plus Type H Hunter, SN Scout Variant ship); In Too Deep - Spicy AD&D adventure; Beneath the Waves part III - Creatures from the Depths - Underwater adventures in AD&D. ~ 58 pages View More...
VG+ condition. Glossy cover, little wear. ~ Castle in the Wind (AD&D adventure); Thieves' guilds in AD&D; Glen Woe (Warhammer); Budgeting & Accountancy for Judge Dredd; How to Run a Golden Heroes Campaign. ~ 66 pages View More...