Crisp, glossy cover. ~ The Point of Pole Arms; Alchemical Charms; Wondrous Vehicles; Bedrolls, Bottles, and Bells; The Plunderer's Handbook; Ecology of the Green Hag; Insidious Items; Spell Strips of the Black Pyramid; more. ~ 106 pages View More...
Light general wear. ~ Lady Mijiko's Holiday - This adventure set in feudal Japan has it all - vengeful spirits, political subterfuge, and a yokozuna sumo who just won't keep a low profile, with stats for four game systems. Willful Weapons (GURPS Celtic Myth). Bows and more bows, and arrows too, from magical to high-tech. ~ 96 pages View More...
Light general wear. ~ Motive Force: Science Fiction adventure. A Song for the Dead: City of Angels (In Nomine adventure). Slayers - Legendary Dwarven fighters in Warhammer Fantasy Roleplay. Lust in the Afternoon (In Nomine adventure). ~ 80 pages View More...
Light general wear. ~ Knights Templar & Knights Hospitaller in FRPG campaigns. Alien Invasion (Illuminati: New World Order). Prince Frog - FRPG adventure. A Song for the Dead 4 (In Nomine). GURPS Black Ops notes. Natural Phenomena drive great magics in GURPS. ~ 80 pages View More...
Good+/VG- condition. Moderate general wear. ~ A Minor Emergency (GURPS Black Ops scenario). The Unity War - Sci-fi setting. Crossing Paranoia with Call of Cthulhu. ~ 80 pages View More...
Light general wear. ~ Tervel's Haven, the conclusion of an adventure for GURPS Vampire: the Masquerade. Creatures of the Night: Interlopers. Warehouse 23: Mordial's Axe, for the artistically inclined Dwarf. More rules for witchcraft in the Hero System. ~ 88 pages View More...