Adventure 1, Episode 9 for MMM. Locked in an ancient flying machine from lost Atlantis, the adventurers hurtle towards their unknown final fate. What dangers await them during their journey and what even greater perils await them upon reaching their destination? Ultimately, they must brave what they surely believe to be Hell itself. Between encountering a great wall, precarious landscape, immense henge, and flying beasts, what else could this place be called? ~ 32 pages View More...
Adventure 1, Episode 5 for MMM. The characters have returned to Hibernia some ten years later (though instantaneously for them). They face the mortality of Queen Ness, and the realization that the child Setanta they once saved is now entering puberty and becoming darker in spirit. ~ 32 pages View More...
MAN MYTH MAGIC RPG reprint lot: Classic Core Rules plus 5 Adventures. With this bundle's savings, you get one book free (and then some!) over buying them separately. ~ Man, Myth, & Magic RPG (Classic Reprint), Death to Setanta, Kingdom of the Sidhe, Newgrange Reactivated, The Glastonbury Labyrinth, Ascent to Hell. View More...
Crisp, glossy cover. Gorgeous. ~ Game play is relatively simple, and the designer, author Herbie Brennan created a storytelling game, a concept well before its time. Episodes are loosely linked into a campaign, and can jump from time-to-time, mythos-to-mythos. ~ 132 pages View More...
Adventure 1, Episode 7 for MMM. After learning of Setanta's true fate, the adventurers returned to Hibernia. As they approach the ancient site of Newgrange, a military horde stands in their way. Is this army led by friend or foe? And what dangers await within the mysterious underground of the structure? ~ 28 pages View More...
Adventure 1, Episode 8 for MMM. When the evil priests destroyed Atlantis, they were driven out to a place that sounds alarmingly like Hell. Now seemingly prepared to return, the adventurers must stop them. But where exactly are the priests and how does one get there in one piece? ~ 32 pages View More...