Third ed BT set. 13 of 14 figures present; two are missing arms; Marauder leg has separated, could be re-glued. Box has moderate wear. Rulebook crisp. Charts book rumpled. Two identical maps (1 rumpled) . ~ CONTENTS: * 14 unpainted plastic miniatures (some assembly required) of the most common BattleMechs used in the Inner Sphere * Two 22" x 27" full-color mapsheets * One 56-page rulebook * One 16-page book of pregenerated BattleMech Record Sheets. View More...
Crisp, glossy cover. Nice. ~ Killing the competition is no longer a figure of speech. The boardrooms become war rooms as the movers and shakers shift their fights from the stock exchange to the streets. Using everything from military-scale assaults on ultra-secure company compounds to stealth missions and sabotage, the fat cats have gone to war. ~ 88 pages View More...
BOOKLETS (only) from the 1st Edition ST3 Starship Combat Game. All have light wear, a touch of staple rust. CONTENTS: * Introduction to Starship Combat (8 pages) * Book One: Basic Starship Tactics (8 pages) * Book Two: Advanced Rules (24 pages) * Book Three: Starship Data and Combat Charts (16 pages) ~ boneyard parts View More...
Box is square, with edgewear. 16/16 unpainted plastic Battlemechs present (one of the Ullers got a little squished - put it in warm water, you could fix it). Set looks like it was used once. Counters still mostly in their sheet, a few loose uncounted pieces bagged . Rulebook, forms book, 2 play maps present, crisp. View More...
HEAVY WEAR. Strictly a cheap Play copy. ~ Describes fifty of the most fearsome and fascinating creatures in the province of Barsaive, bringing them to life with wealth of detail and beautiful illustrations. Told from the point of view of a great dragon. ~ 120 pages View More...
3rd printing. VG+ condition. Crisp, nice set, little wear. Even has the dice. ~ Contents: Player's Manual. Game Operations Manual. Sourcebook for Field Operatives. View More...
Glossy cover, little wear. ~ Rules for advancing characters far beyond the limits set in the Earthdawn rulebook. Expands the existing Disciplines to Fifteenth Circle; offering new talents and spells; and providing rules for expanding characters' use of thread magic. The Companion also supplies rules for playing questors and Lightbearers, rules for ship combat, and guidelines for creating new Disciplines and creatures. ~ 168 pages View More...
Glossy cover, little wear. Unmarked inside. ~ Detailed drawing and specs of light/medium and heavy fighters. Also corvettes and weapon systems. ~ 48 pages View More...
Cover (only) of Doctor Who The Daleks FASA (1985). ~ Frame is plastic & glass, measures approx 8½ x 11 inches. Desktop or wall hang display. This is the classic RPG cover (moderate wear), not a reproduction. View More...
Good+/VG- condition. Glossy cover, moderate wear. Unmarked inside. ~ Feature Adventure: The Edge; The Port Authority Handbook: Arrival in System; Starship Files: Star Class Armored Merchant; In Transit: Long Range Thruster System & Manta Class Escort Fighter; Special Feature: Marc Miller Interview (part 2); Star Atlas: Ile Subsector & Dethenes Subsector; The Armory: Mercenary Support Weapons. ~ 40 pages View More...
Crisp, nice. ~ Feature Adventure: The Edge; The Port Authority Handbook: Arrival in System; Starship Files: Star Class Armored Merchant; In Transit: Long Range Thruster System & Manta Class Escort Fighter; Special Feature: Marc Miller Interview (part 2); Star Atlas: Ile Subsector & Dethenes Subsector; The Armory: Mercenary Support Weapons. ~ 40 pages View More...
Crisp, glossy cover. Nice. ~ THE DAY OF THE GATHERING on Fisher's World, where kidnapping, piracy, and intrigue combine in an exciting adventure. Marc Miller explains the government structures found in Traveller. The Squadrons of the Old Expanses. THE PORT AUTHORITY HANDBOOK'S information on convoys to articles covering computer language translators, fighting vehicles of the Imperium, and a full scale naval battle using the rules from HIGH GUARD. ~ 64 pages View More...
VG+ condition. Crisp, glossy cover. Nice. ~ Held captive by the Grim Legion's reign of terror, this village's only hope lies with a small band of unsuspecting adventurers. ~ 80 pages View More...
Still in original packaging, which is moderately worn. Figure in great shape. ~ Metal miniature. Unpainted. Warning: Not suitable for children. View More...
Glossy cover, little wear. Unmarked inside. ~ All known combat visual, and historical data on 42 different Klingon ships and their variants. Also included is a chronology of service and silhouette recognition chart. ~ 48 pages View More...
Crisp, glossy cover. Little wear. ~ Horrors and Heroes, kings and common folk, all have their place in the colorful legends of Barsaive. From the tale of a magic mirror that ensnares the souls of all who gaze into it, to the hero Ciarra Shy-Ru, who captured a Horror with a magical chain and sacrificed her life to slay it. ~ 88 pages View More...
Crisp, glossy cover. Nice. ~ Expands on the basic cybernetic gear offered in Shadowrun, Third Edition, and provides advanced rules for implanting, surgery, healing and damage. This sourcebook offers more than 200 new pieces of gear, features advancements in biotechnology and chemistry, and introduces nanotechnology. ~ 144 pages View More...
Crisp, nice pages. Very nice. ~ Join the action, taking on any one of an endless variety of roles, from spy to smuggler, mercenary to MechWarrior. As a character from the Inner Sphere, the Clans or the Periphery, you will decide the ultimate fate of the galaxy. Enter the exciting BattleTech universe in this all-new third edition of the MechWarrior RPG. This book contains all the rules and source material players and gamemasters need. Completely redesigned for faster and easier play, it features a unique character creation system that generates game abilities and background story at the same ti... View More...
BOTH BOOKS of the 2-book set: "Return to Axanar" & "The Four Years War." Good+ condition. Moderate cover wear. Unmarked inside. ~ 64+44 pages View More...
Glossy, crisp, little wear. ~ The year is 2060. Magic is as real as the mean streets of the mega-sprawls. Corporations call the shots while nailing each other through covert operatives in cutthroat competition. Flesh and machines have merged - the street samurai with his smartguns and impossibly fast reflexes, the decker who can plug his own brain into the worldwide computer network, the rigger who links his mind to his vehicle and takes hairpin turns at fantastic speeds. And you're a part of this wired world, where corporate skyscrapers glitter over the dark shadows they cast. You live in tho... View More...
Crisp, glossy cover. Nice. ~ Contains all of the information necessary to construct starships for your Star Trek Role Playing Games. ~ 80 pages View More...
Crisp, glossy cover. Nice. ~ Sky Point and the neighboring city of Vivane offer countless adventures for those daring enough to venture into Theran lands! ~ 80 pages View More...