NO BOAT SHEETS; missing the 4 cardstock sheets (not a crucial component). Book is in Good condition. Fold-out map attached in the centerfold. ~ Archworld is intended to provide a reasonable and easy-to-understand accounting of the uses of weapons and armor of the period, and the strategy of empire making and the like. The gamer who is not interested in the refighting of Archworld battles may simply disregard the fantasy elements and still use these rules to create realistic battle situations for any period up to the late 1600s. Archworld also contains a complete set of rules for naval combat.... View More...
Crisp, little wear. ~ Ogre construction rules. Rules clarifications and corrections for Blood Bowl. Manhunt - A Traveller adventure for a ship crew on a courier mission. Ranger Class Courier (Traveller). A guide to role-playing supervillains. Converting D&D characters for Bushido. Converting your fantasy characters for use in Teenagers From Outer Space. ~ 48 pages View More...
Light wear. ~ Review: Sky Galleons of Mars. Star Wars: Keeping the Force with your Campaign. Pushing, picking things up, throwing, smashing, and inertia for the Hero System. Robocops: Cyborg police in GURPS Autoduel. New Inborn Abilities for Mechwarrior. Dragoncrests on Rhand in Living Steel. ~ 48 pages View More...