Crisp, glossy cover. Sailing kit model sheets uncut and still stapled in the centerfold. ~ The High Seas (and a 3-D sailing ship) - 5 articles. Ecology of the Minotaur. Gemjump spell. Wild animals. Playing High Ones in the Elfquest RPG. Doctor Who? (all six!). Flamethrowers in Traveller. ~ 104 pages View More...
Cover, use wear. Spine is taped. No Sailing kit model sheets. A reading copy. ~ The High Seas (and a 3-D sailing ship) - 5 articles. Ecology of the Minotaur. Gemjump spell. Wild animals. Playing High Ones in the Elfquest RPG. Doctor Who? (all six!). Flamethrowers in Traveller. ~ 104 pages View More...
Cover wear. Thieves Cant dictionary still uncut, stapled in the centerfold. ~ Thieves' Cant Pocket Dictionary (centerfold); Weapons for spell-users? Yes & No articles; Elfquest characters adapted to AD&D; Phantasmal Force examined; Languages (4 articles); From The Sorcerer's Scroll - New Illusionist spells; Leomund's Tiny Hut - More low-level critters; What's New; Wormy. ~ 80 pages View More...
Good+ condition. Moderate cover wear. Thieves Cant dictionary still uncut, stapled in the centerfold. ~ Thieves' Cant Pocket Dictionary (centerfold); Weapons for spell-users? Yes & No articles; Elfquest characters adapted to AD&D; Phantasmal Force examined; Languages (4 articles); From The Sorcerer's Scroll - New Illusionist spells; Leomund's Tiny Hut - More low-level critters; What's New; Wormy. ~ 80 pages View More...
Crisp, glossy cover. Little wear. Nice pages. ~ Everything needed to play a campaign taking place on the archipelago. The culture and history of the sea elves is completely described. The island environment of the elves is presented, including rules for volcanoes, earthquakes and Great Waves. ~ 48 pages View More...