Keyword:MECHWARRIOR

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Image for Unbound (Battletech : Mechwarrior)

Unbound (Battletech : Mechwarrior)

By: Blaine Pardoe & Mike Nystul

Price: $11.99

Publisher: FASA Corporation: 1991

Edition: FASA 1656

Wayne's Books ID: GMPB93fasa1656

ISBN: 1555601065

Condition: Good+


Good+/VG- condition. Glossy cover, moderate wear. Unmarked inside. ~ Adventure set in the BattleTech universe of 3053 on the Game World of Solaris VII. The player characters become involved in a struggle for control of a radical new technology that could change the balance of power in the Inner Sphere. The adventure also includes several new 'Mechs and a selection of new tech from one of New Avalon's top research and development teams. ~ 80 pages View more info

Image for Mechwarrior, Third Edition: The Battletech Roleplaying Game

Mechwarrior, Third Edition: The Battletech Roleplaying Game

By: Bryan Nystul

Price: $39.99

Publisher: FASA Corporation: 1999

Edition: FASA 1715

Wayne's Books ID: GMPB32fasa1715

ISBN: 1555603866

Condition: Very Good


Crisp, glossy cover. Little wear. Nice. ~ Join the action, taking on any one of an endless variety of roles, from spy to smuggler, mercenary to MechWarrior. As a character from the Inner Sphere, the Clans or the Periphery, you will decide the ultimate fate of the galaxy. Enter the exciting BattleTech universe in this all-new third edition of the MechWarrior roleplaying game. This book contains all the rules and source material players and gamemasters need. Completely redesigned for faster and easier play, it features a unique character creation system that generates game abilities and backgro... View more info

Image for Blood Avatar (Battletech: Mechwarrior: Dark Age)

Blood Avatar (Battletech: Mechwarrior: Dark Age)

By: Ilsa J. Bick

Price: $11.99

Publisher: Roc: 2005

Wayne's Books ID: SFMM02bt74X

ISBN: 045146074X

Condition: Very Good


Spine has a slight tilt. Crisp, glossy cover. ~ 309 pages View more info

Image for BattleTechnology Magazine, Issue 0101 (Battletech) - READING COPY

BattleTechnology Magazine, Issue 0101 (Battletech) - READING COPY

By: Jeffry Tibbetts

Price: $8.99

Publisher: Pacific Rim Publishing: 1987

Wayne's Books ID: GMMG14bt0101

Condition: Fair


Spine is taped. Worn. A great Reading copy. ~ August 3027. What Is Hanse Up To?; MechWarrior: Mind and Machine; Mastering the Inner Fire: The Mind as a Weapon; Drop Into Hell: Combat Drop on Scheat V; more. ~ 60 pages View more info

Image for BattleTechnology Magazine, Issue 0101 (Battletech)

BattleTechnology Magazine, Issue 0101 (Battletech)

By: Jeffry Tibbetts

Price: $22.99

Publisher: Pacific Rim Publishing: 1987

Wayne's Books ID: GMMG92bt0101

Condition: Very Good+


VG+ condition. Crisp, glossy cover. Very nice. ~ August 3027. What Is Hanse Up To?; MechWarrior: Mind and Machine; Mastering the Inner Fire: The Mind as a Weapon; Drop Into Hell: Combat Drop on Scheat V; more. ~ 60 pages View more info

Image for Battletech Technical Readout 3026: Vehicles and Personal Equipment

Battletech Technical Readout 3026: Vehicles and Personal Equipment

By: Kevin Stein & Sam Lewis

Price: $28.99

Publisher: FASA Corporation: 1987

Edition: FASA 8606

Wayne's Books ID: GMPB02fasa8606

ISBN: 0931787327

Condition: Very Good


Glossy cover, with little wear. ~ 40 combat vehicles, ranging from the Ferret Scout Helicopter and the Drillson Heavy Hovercraft, to the Schrek PPC Carrier and the Neptune Submarine. Dozens of pieces of individual equipment and small arms are also described, as are rules for their use in a MechWarrior or BattleTech campaign. ~ 128 pages View more info

Image for Mechwarrior: The Battletech Role Playing Game (2nd Edition)

Mechwarrior: The Battletech Role Playing Game (2nd Edition)

By: Mike Nystul & Lester W. Smith

Price: $36.99

Publisher: FASA Corporation: 1991

Edition: FASA 1641

Wayne's Books ID: GMPB92fasa1641

ISBN: 1555601294

Condition: Very Good+


VG+ condition. Crisp, glossy cover. Very nice. ~ Create your unit from the ground up by deciding what and how you want to play, then use the quick-and-dirty character-generation system to flesh out your fighting team. Play character Archetypes such as the MechWarrior, Aerospace Pilot, Tech, or Clansman. Choose your gear from the equipment list. Full-color illustrations depict the uniforms worn by the five Houses and four major Clans in the Inner Sphere. ~ 168 pages View more info