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Image for GURPS Space Atlas 2: A Guide to the Corporate Worlds

GURPS Space Atlas 2: A Guide to the Corporate Worlds

By: N/A

Price: $19.99

Publisher: Steve Jackson Games: 1988

Edition: SJG 6501

Wayne's Books ID: GMPB02sjg6501

ISBN: 1556341288

Condition: Very Good


Glossy cover, little wear. Nice. ~ A Compendium of Worlds for Interstellar roleplaying. Contains 25 planetary records. ~ 64 pages View more info

Image for Challenge Magazine, Issue 50

Challenge Magazine, Issue 50

By: N/A

Price: $7.99

Publisher: Game Designers Workshop (GDW): 1991

Wayne's Books ID: GMMG01gdw50

Condition: Fine


Crisp, glossy cover. Very nice. ~ ARTICLES: SPECIAL INSERT Challenge Index 2300AD * Operation Back Door, pt. 2 * The Ylii CYBERPUNK 2.0.2.0. * Through the Looking Glass Eye GURPS * Wearing the Steel - Powered Armor SHADOWRUN * Numberunner (fiction) SPACE: 1889 * Thymiamata: 1889, pt. 2 STAR TREK * Tribble Maker MEGATRAVELLER * No Time to Rest * Law in the Imperium * Behind Blue Eyes, pt. 2 TWILIGHT: 2000 * If You Go Into the Woods Today... * Water Rights. ~ 96 pages View more info

Image for Challenge Magazine, Issue 59

Challenge Magazine, Issue 59

By: N/A

Price: $9.99

Publisher: Game Designers Workshop (GDW): 1992

Wayne's Books ID: GMMG01chal59

Condition: Fine


Crisp, glossy cover. Very nice. ~ 2300AD * Rock 'n' Roll Never Dies GURPS CYBERPUNK * Me, Myself and I MEGATRAVELLER * Amber Zones * Coreward Conspiracy SPACE 1889 * Escape from Dioscuria TWILIGHT 2000 * A Question of Identity APRIL FOOLS SPECIAL INSERT * Issue 59 1/2. View more info

Image for Dragon Magazine, Issue 177

Dragon Magazine, Issue 177

By: N/A

Price: $4.99

Publisher: TSR: 1/1992

Wayne's Books ID: GMMG01drm177

ISBN: 1560761776

Condition: Fine


Crisp, glossy cover. Jan-June 1992 poster calendar present. Gorgeous. ~ Give your party a reason to adventure; The technological invasion of fantasy games; Fiction-writing techniques to game-campaign design; THAC0 defense system; Mad scientists, megalomaniacs, and their motives; Voyage of the Princess Ark. Marvel Castaways II: Women, wicked and wily. Madame Hydra; Lady Deathstrike; Saturnyne; Elephants; Temporal compressor for GURPS SPACE. ~ 120 pages View more info

Image for Dragon Magazine, Issue 154

Dragon Magazine, Issue 154

By: N/A

Price: $5.99

Publisher: TSR: 2/1990

Wayne's Books ID: GMMG01drm154

ISBN: 088038865x

Condition: Fine


Crisp, glossy cover. Gorgeous. GURPS poster still stapled in the centerfold. ~ War (5 articles). Raistlin and the Knight of Solamnia (fiction by Margaret Weis and Tracy Hickman). Voyage of the Princess Ark. ~ 104 pages View more info

Image for Challenge Magazine, Issue 47

Challenge Magazine, Issue 47

By: N/A

Price: $8.99

Publisher: Game Designers Workshop (GDW): 1990

Wayne's Books ID: GMMG02chal47

Condition: Very Good


Crisp, glossy cover. Nice. ~ 2300AD: New Attack Programs for Cyberjockeys BATTLETECH: Psychology of 'Mech Warriors CADILLACS & DINOSAURS: The Horror Below CYBERPUNK 2.0.2.0.: Psiberpunk DARK CONSPIRACY: Dark Conspiracy: Special Insert! GURPS: The Ultra-Tech File RENEGADE LEGION: Centurion Tactics Tips SHADOWRUN: Digital Grace (Fiction) SPACE: 1889: Fist of Allah STAR WARS: The Rebel Air Force: Combat Airspeeders TORG: Character Creation MEGATRAVELLER: Knights of the Blue Feather; Two Small Steps; Baker's Dozen; Special Psionics TWILIGHT: 2000: Our Friend Albania; Used Car Lot WARHAMMER 40k: An... View more info

Image for Journeys Magazine, Issue 6

Journeys Magazine, Issue 6

By: N/A

Price: $9.99

Publisher: Game Designers Workshop (GDW): 1993

Wayne's Books ID: GMMG01jrnm06

Condition: Fine


Crisp, glossy cover. Nice. ~ Articles: GURPS * Walking Dead in Gilmer (GURPS Horror adventure) MYTHUS * Witchcraeft Isn't Just for Bad Guys Anymore (Gary Gygax) * Elemental, My Dear Man [Adventure] * Lighthouses of Aerth * A Journeyer's Guide to Aerth: Organization of an Ecclesiastical Stronghold TIMELORD (Dr. Who) * Curse of the Conqueror [Adventure] TORG * Hunting High-Tech is Fun and Easy ~ 48 pages View more info

Image for Dragon Magazine, Issue 166

Dragon Magazine, Issue 166

By: N/A

Price: $5.99

Publisher: TSR: 2/1991

Wayne's Books ID: GMMG01drm166

Condition: Fine


Crisp, glossy cover. Gorgeous. ~ DINO WARS! - a bonus game; Cyberpunk RPG campaign; Tricks of the Trade (Battletech); A Clone of Your Own (GURPS AUTODUEL); The Voyage of the Princess Ark. ~ 112 pages View more info

Image for GURPS Basic Set

GURPS Basic Set

By: N/A

Price: $69.99

Publisher: Steve Jackson Games: 1987

Edition: SJG 6000

Wayne's Books ID: GMBX02sjg6000

ISBN: 1556340516

Condition: Very Good


Complete , lightly-used set. Adventuring booklet is Second Edition. ~ CONTENTS: 72-page Characters book. 80-page Adventuring book. 24 pages of charts, tables, maps, and sample characters. 14-page solo adventure. 18-page game-mastered adventure. View more info

Image for Gateways Magazine, Issue 4

Gateways Magazine, Issue 4

By: N/A

Price: $6.99

Publisher: GPI: 6/1987

Wayne's Books ID: GMMG02gm04

Condition: Very Good


Crisp, nice. ~ Interview with Wendy & Ricard Pini; (Elfquest); GURPS, Pendragon, Watchmen reviews; Romance in Gaming. ~ 48 pages View more info

Image for Challenge Magazine, Issue 48 - LOOSE COVER

Challenge Magazine, Issue 48 - LOOSE COVER

By: N/A

Price: $6.99

Publisher: Game Designers Workshop (GDW): 1991

Wayne's Books ID: GMMG34chal48

Condition: Fair


LOOSE COVER. Otherwise in decent shape. ~ 2300 AD * "We're Going Where?": Naval Reservists in 2300 BATTLETECH * Wolftrap CALL OF CTHULHU * The Bayou Ritual CYBERPUNK 2.0.2.0. * CADS DARK CONSPIRACY * Zombies of the Bayou GURPS * Holdup at the Memory Bank RENEGADE LEGION * Hoplite Infantry Assault Carrier SHADOWRUN * In the Name of Finland SPACE: 1889 * Time Voyager STAR TREK * CommsLink Gambit MEGATRAVELLER * Death Among the Stars * Orbit City * An Overview of the Riies System * Behind Blue Eyes TWILIGHT: 2000 * Barbados * Strangers in A Strange Land * Infantry Weapons Special Preview... View more info

Image for School of Hard Knocks: Invasion of the Super-Teens (GURPS Supers)

School of Hard Knocks: Invasion of the Super-Teens (GURPS Supers)

By: Aaron Allston

Price: $5.99

Publisher: Steve Jackson Games: 1989

Edition: SJG 6107

Wayne's Books ID: GMSP12sjg6107

ISBN: 1556341490

Condition: Very Good


Crisp, glossy cover. Little wear. ~ Your GURPS Supers heroes must track down the city's brand new metahumans, discover what they want . . . find out who wants them . . . and decide how to deal with them! ~ 32 pages View more info

Image for Zombietown U.S.A. (GURPS Horror/Autoduel) - PLAY COPY

Zombietown U.S.A. (GURPS Horror/Autoduel) - PLAY COPY

By: Barry Link

Price: $9.99

Publisher: Steve Jackson Games: 1988

Edition: SJG 6103

Wayne's Books ID: GMSP04sjg6103

ISBN: 1556341040

Condition: Fair


Heavy cover wear. Unmarked inside. A Play copy. ~ As the investigators unfold the strange events shrouding Black Lake, they are drawn deeper and deeper into a comples web of horror, uncovering a sinister plot that is paralyzing the whole town. Only they can foil the plot that threatens to turn Black Lake into Zombietown U.S.A. ~ 64 pages View more info

Image for Return to Honor: The Defeat and Rebirth of France (GURPS WWII)

Return to Honor: The Defeat and Rebirth of France (GURPS WWII)

By: Brian J. Underhill

Price: $6.49

Publisher: Steve Jackson Games: 2002

Edition: SJG 8004

Wayne's Books ID: GMPB01sjg8004

ISBN: 1556345941

Condition: Fine


Crisp, glossy cover. Nice. ~ The definitive French sourcebook for GURPS WWII. From Free French on the front lines to the fabled Resistance, there are plenty of great roleplaying opportunities, even in the shadow of Nazi occupation. Return to Honor continues the meticulous research and historical accuracy of the GURPS WWII line. Weapons, vehicles, troop organizations . . . it's all here. ~ 48 pages View more info

Image for GURPS Martial Arts: Exotic Combat Systems from All Cultures

GURPS Martial Arts: Exotic Combat Systems from All Cultures

By: C.J. Carella

Price: $8.99

Publisher: TSR: 1991

Edition: SJG 6036

Wayne's Books ID: GMPB02sjg6036

ISBN: 1556341911

Condition: Very Good


Crisp, glossy cover. Little wear. ~ 128 pages View more info

Image for GURPS Imperial Rome (2nd Edition)

GURPS Imperial Rome (2nd Edition)

By: C.J. Carella

Price: $22.99

Publisher: Steve Jackson Games: 2000

Edition: SJG 6048

Wayne's Books ID: GMPB21sjg6048

ISBN: 1556344465

Condition: Fine


Crisp, glossy cover. Very nice. ~ A world of adventure and intrigue, gladiators and glory. The sprawling Roman Empire is full of campaign options, from orgies in the decadent Roman villas to battles with pirates off the coast of Sicily. Journey through the narrow streets of the greatest city in the world. Fight gruesome battles as a slave gladiator in the Colosseum. Visit exotic provinces like Greece, Egypt and Asia, and meet traveling thinkers, merchants, soldiers and mysterious natives - from the barbarian Celts of northern Britain to the nomadic Berbers of Africa. March to war with the Roma... View more info

Image for GURPS Magic Items: Sorcerous Shops Stocked With a Multitude of Mighty Magics

GURPS Magic Items: Sorcerous Shops Stocked With a Multitude of Mighty Magics

By: Chris W. McCubbin

Price: $14.99

Publisher: Steve Jackson Games: 1990

Edition: SJG 6038

Wayne's Books ID: GMPB12sjg6038

Condition: Very Good


Crisp, glossy cover. Little wear. Nice. ~ A compilation of mysterious treasures designed to enhance any GURPS campaign. ~ 128 pages View more info

Image for GURPS CthulhuPunk: Ancient Horror Crawls into the Dark Future

GURPS CthulhuPunk: Ancient Horror Crawls into the Dark Future

By: Chris W. McCubbin

Price: $39.99

Publisher: Steve Jackson Games: 2001

Edition: SJG 6070

Wayne's Books ID: GMPB292sjg6070

ISBN: 1556345615

Condition: Very Good+


VG+ condition. Crisp, glossy cover. Nice. ~ The classic horror of the Cthulhu Mythos meets the dark future of cyberpunk. The investigators now have supercomputers, cyborged bodies, and deadly new hand weapons - but the breakdown of society has given the malevolent entities of the Mythos new breeding grounds for corruption and decay. ~ 128 pages View more info

Image for Far Trader: Profit and Pitfalls Among the Stars (GURPS Traveller)

Far Trader: Profit and Pitfalls Among the Stars (GURPS Traveller)

By: Christopher Thrash & Jim MacLean & Steve Daniels

Price: $23.99

Publisher: Steve Jackson Games: 1999

Edition: SJG 6606

Wayne's Books ID: GMPB02sjg6606

ISBN: 1556343736

Condition: Very Good


Crisp, glossy cover. Nice. ~ Develop sector-wide trade routes, following the demands of commerce on an interplanetary scale. Start your own character-run business, raise capital, and finance your money-making ventures. Make contacts, find niche markets, and exploit opportunities the big corporations miss. Learn what it takes to run a successful commercial starship. Expand your world with 15 new character templates. Run entire mercantile campaigns, including free traders, smugglers, and pirates. ~ 144 pages View more info

Image for The AADA Road Atlas and Survival Guide, Volume Three: The South (GURPS/Car Wars)

The AADA Road Atlas and Survival Guide, Volume Three: The South (GURPS/Car Wars)

By: David Bowden

Price: $12.99

Publisher: Steve Jackson Games: 1987

Edition: SJG 6303

Wayne's Books ID: GMSP02sjg6303

ISBN: 1556340885

Condition: Very Good


Glossy cover, little wear. Unmarked inside. ~ 64 pages View more info

Image for The AADA Road Atlas and Survival Guide, Volume Three: The South (GURPS/Car Wars)

The AADA Road Atlas and Survival Guide, Volume Three: The South (GURPS/Car Wars)

By: David Bowden

Price: $8.99

Publisher: Steve Jackson Games: 1987

Edition: SJG 6303

Wayne's Books ID: GMSP93sjg6303

ISBN: 1556340885

Condition: Good+


Good+/VG- condition. Moderate cover wear. ~ 64 pages View more info

Image for GURPS Ultra-Tech: A Sourcebook of Weapons and Equipment for Future Ages (2nd Edition)

GURPS Ultra-Tech: A Sourcebook of Weapons and Equipment for Future Ages (2nd Edition)

By: David L. Pulver

Price: $8.99

Publisher: Steve Jackson Games: 1991

Edition: SJG 6032

Wayne's Books ID: GMPB02sjg6032

ISBN: 1556341644

Condition: Very Good


Crisp, glossy cover. ~ 128 pages View more info

Image for Alien Races 1 : Zhodani, Vargr and Other Races of the Spinward Marches (GURPS Traveller)

Alien Races 1 : Zhodani, Vargr and Other Races of the Spinward Marches (GURPS Traveller)

By: David L. Pulver

Price: $6.99

Publisher: Steve Jackson Games: 1998

Edition: SJG 6603

Wayne's Books ID: GMPB02sjg6603

ISBN: 1556343612

Condition: Very Good


Crisp, glossy cover. Nice. ~ Set a campaign in the Zhodani Consulate or Vargr Extents. Starship deck plans and vehicle designs; typical weaponry; rules and templates for creating player characters; up-to-date history and cultural information, and much more. Also, three significant "minor races" from Zhodani and Vargr territory: The tyrannosaurian Drakarans, the arachnoid Clotho and the enigmatic Sheol. ~ 144 pages View more info

Image for GURPS The Prisoner: Roleplaying In The Village

GURPS The Prisoner: Roleplaying In The Village

By: David Ladyman

Price: $79.99

Publisher: Steve Jackson Games: 1989

Edition: SJG 6030

Wayne's Books ID: GMPB01sjg6030

ISBN: 155634161X

Condition: Fine


Crisp, glossy cover. Very nice. ~ The authorized roleplaying worldbook for The Prisoner, the classic British series starring Patrick McGoohan. It describes The Village and its inhabitants, both wardens and prisoners; covers the science available to No. 2; tells how to prepare and run a Prisoner campaign, with special emphasis on roleplaying paranoia. ''Arrival'' introduces a party of prisoners into The Village. Also includes a bibliography of Prisoner material and synopses of all seventeen episodes. ~ 96 pages View more info

Image for Abyss Quarterly #50 (Winter '92/'93)

Abyss Quarterly #50 (Winter '92/'93)

By: David Nalle

Price: $19.99

Publisher: Ragnarok Enterprises: 1992

Wayne's Books ID: GMMG02aby50

Condition: Very Good


Crisp, glossy cover. Nice. ~ ARTICLES: * NPCs Are People Too! A look at the role of background characters In RPGs * Beneath the Castle of the Evil Overlord An Unusual Gencon Report by Dave Nalle * What Spells are Made of A New Approach to AD&D Magic by Eric Olson * Featured Reviews Dangerous Joruneys, Over the Edge, Amber * Life Among the Trozards Ysgarth World Background by Dave Nalle * Illumination in GURPS A Look at Light and Vision by Robert Hall * Twixt Heaven and Hell New Dark Fantasy Fiction by A. Sadel * The Art of Conjuring A Detailed Look at Illusion Magic by Hans Dykstra * Plus: Mi... View more info

Image for GURPS Middle Ages 1: Chivalrous Roleplaying in Medieval England

GURPS Middle Ages 1: Chivalrous Roleplaying in Medieval England

By: Graeme Davis & Michael Hurst

Price: $19.99

Publisher: Steve Jackson Games: 1992

Edition: SJG 6050

Wayne's Books ID: GMPB13sjg6050

ISBN: 1556342276

Condition: Good


Glossy cover, moderate wear. Unmarked inside. ~ Visit the rich, dark world of medieval England, where knights fight for King and God, nobles trade favors and treachery, and peasants work the land. Three major periods are covered: the Saxon Kingdoms, Norman England, and the High Middle Ages. Medieval combat is described at length, from simple jousts to the deadly Crusades, with details on melee weapons, siege weapons, armor, and castle defenses. Also included are magic, religion, and beasts both real and mythical . . . plus maps of castles, an abbey, and medieval England and France. ~ 128 pages View more info

Image for 3G3: Guns, Guns, Guns - Weapon design for any RPG (3rd Edition)

3G3: Guns, Guns, Guns - Weapon design for any RPG (3rd Edition)

By: Greg Porter

Price: $19.99

Publisher: Blacksburg Tactical Research Center (BTRC): 1996

Edition: BTRC 4001

Wayne's Books ID: GMPB42btrc4001

ISBN: 0943891191

Condition: Very Good


1996 edition, with 136 pages. Glossy cover, little wear. ~ Design custom weapons for virtually any role-playing game. In addition to the overall conversion guidelines, there are now detailed conversion notes for CORPS, TimeLords, MegaTraveller, Cyberpunk, TORG, GURPS, Twilight 2000, and the HERO SYSTEM. You can choose from conventional weapons, rockets, lasers, particle beams, railguns and melee weapons. Detailed directions and step-by-step design sheets help guide you through each aspect of custom weapon design. Design weapons for any Tech Level where they are possible, not just where they h... View more info

Image for Stardemon: Spacefarers Unlock an Ancient Secret (GURPS Space)

Stardemon: Spacefarers Unlock an Ancient Secret (GURPS Space)

By: Greg Porter

Price: $12.99

Publisher: Steve Jackson Games: 1989

Edition: SJG 6109

Wayne's Books ID: GMSP12sjg6109

ISBN: 1556341423

Condition: Very Good


Crisp, glossy cover. Little wear. ~ Forget the rush and bustle of spacefaring civilization and learn the simple pleasures of: Organized crime and guerrilla warfare in the steaming jungle. Back-breaking labor for starvation wages. Bugs, beasts and slimy critters in their native habitat. . . and your bedding. Delightful, primitive religious rites (with a special place reserved for you!). ~ 32 pages View more info

Image for 3G3: Guns, Guns, Guns - Weapon design for any RPG (3rd Edition) - PLAY COPY

3G3: Guns, Guns, Guns - Weapon design for any RPG (3rd Edition) - PLAY COPY

By: Greg Porter

Price: $4.99

Publisher: Blacksburg Tactical Research Center (BTRC): 1991

Edition: BTRC 4001

Wayne's Books ID: GMSP04btrc4001

ISBN: 0943891191

Condition: Fair


Worn. No writing. A Play copy. ~ Design custom weapons for virtually any role-playing game. In addition to the overall conversion guidelines, there are now detailed conversion notes for CORPS, TimeLords, MegaTraveller, Cyberpunk, TORG, GURPS, Twilight 2000, and the HERO SYSTEM. You can choose from conventional weapons, rockets, lasers, particle beams, railguns and melee weapons. Detailed directions and step-by-step design sheets help guide you through each aspect of custom weapon design. Design weapons for any Tech Level where they are possible, not just where they historically appeared. Want... View more info

Image for GURPS Special Ops (2nd Edition)

GURPS Special Ops (2nd Edition)

By: Greg Rose

Price: $6.99

Publisher: Steve Jackson Games: 1999

Edition: SJG 6029

Wayne's Books ID: GMPB22sjg6029

ISBN: 1556343663

Condition: Very Good


Crisp, glossy cover. Nice. ~ 128 pages View more info

Image for GURPS WWII: Frozen Hell

GURPS WWII: Frozen Hell

By: Hunter Johnson

Price: $9.99

Publisher: Steve Jackson Games: 2003

Edition: SJG 8008

Wayne's Books ID: GMPB01sjg8008

ISBN: 1556346395

Condition: Fine


Crisp, glossy cover. Very nice. ~ All of the Finnish involvement in WWII, from the struggles of the diplomats through the sacrifices of soldiers on both sides of the wars. ~ 48 pages View more info

Image for The AADA Road Atlas and Survival Guide, Volume Seven: Mountain West (GURPS Autoduel/Car Wars)

The AADA Road Atlas and Survival Guide, Volume Seven: Mountain West (GURPS Autoduel/Car Wars)

By: Jeff George

Price: $39.99

Publisher: Steve Jackson Games: 1989

Edition: SJG 6307

Wayne's Books ID: GMPB02sjg6307

ISBN: 1556341350

Condition: Very Good


Crisp, glossy cover. Nice. ~ 64 pages View more info

Image for GURPS Screampunk

GURPS Screampunk

By: Jo Ramsay

Price: $11.99

Publisher: Steve Jackson Games: 2002

Edition: SJG 6538

Wayne's Books ID: GMSP02sjg6538

ISBN: 155634547x

Condition: Very Good


Crisp, glossy cover. Nice. ~ 32 pages View more info

Image for Starports: Gateways to Adventure (GURPS Traveller)

Starports: Gateways to Adventure (GURPS Traveller)

By: John M. Ford

Price: $23.99

Publisher: Steve Jackson Games: 2000

Edition: SJG 6610

Wayne's Books ID: GMPB02sjg6610

ISBN: 1556344015

Condition: Very Good


Crisp, glossy cover. Nice. ~ Standard starports and their facilities, organization and functions. It includes examples and plans, and guidelines for starport adventures and encounters. ~ 128 pages View more info

Image for The AADA Road Atlas and Survival Guide, Volume One: The East Coast (GURPS Autoduel/Car Wars)

The AADA Road Atlas and Survival Guide, Volume One: The East Coast (GURPS Autoduel/Car Wars)

By: John Nowak

Price: $22.99

Publisher: Steve Jackson Games: 1988

Edition: SJG 6301

Wayne's Books ID: GMSP02sjg6301

ISBN: 155634080X

Condition: Very Good


Glossy cover, little wear. Unmarked inside. ~ The Hill Clans of Massachusetts. The Mild Ones, the most polite (and efficient) cycle gang around. Drang Nach Iowa: what it was and why it failed. The Newark Police. The Pennsylvania Highway Authority. ~ 64 pages View more info

Image for Rim of Fire: The Solomani Rim Sourcebook (GURPS Traveller)

Rim of Fire: The Solomani Rim Sourcebook (GURPS Traveller)

By: Jon F. Zeigler

Price: $12.99

Publisher: Steve Jackson Games: 2000

Edition: SJG 6615

Wayne's Books ID: GMPB12sjg6615

ISBN: 1556344368

Condition: Very Good


Crisp, glossy cover. Nice. ~ The Solomani Rim sector lies at the rimward edge of the Third Imperium. It is an ancient, densely populated region. For 6,000 years, the Solomani Rim has been a place of epic revolutions and wars. Today it remains a flashpoint for galactic conflict. ~ 144 pages View more info

Image for Denuli, the Shrieker World (GURPS Traveller Planetary Survey 2)

Denuli, the Shrieker World (GURPS Traveller Planetary Survey 2)

By: Loren Wiseman & Shawn Havranek

Price: $9.99

Publisher: Steve Jackson Games: 2001

Edition: SJG 6802

Wayne's Books ID: GMSP01sjg6802

ISBN: 1556344961

Condition: Fine


Crisp, glossy cover. Nice. ~ The homeworld of a recently discovered intelligent race... the Shriekers. Unfortunately, all that most of Humaniti cares about the Shriekers is that their eggs are precious jewels. Will you help the Shriekers, or help wipe them out for profit? ~ 32 pages View more info

Image for Deathwish (GURPS Supers)

Deathwish (GURPS Supers)

By: Loyd Blankenship

Price: $3.49

Publisher: Steve Jackson Games: 1989

Edition: SJG 6112

Wayne's Books ID: GMSP12sjg6112

ISBN: 1556341563

Condition: Very Good


Glossy cover, little wear. Unmarked inside. ~ Deathwish is an adventure for three or more 500-point supers. The investigation spans coast-to-coast with stops in Los Angeles, Denver and several other cities across the U.S. ~ 32 pages View more info

Image for GURPS Horror: Battles Against the Occult

GURPS Horror: Battles Against the Occult

By: Scott D. Haring

Price: $23.99

Publisher: Steve Jackson Games: 1987

Edition: SJG 6004

Wayne's Books ID: GMSP02sjg6004

ISBN: 1556340788

Condition: Very Good


1st edition. Crisp, glossy cover. Nice. ~ Vampires. Mad slashers. Things Man Was Not Meant to Know. Stalkers of the night. The stuff of nightmares . . GURPS Horror, a worldbook for the Generic Universal RolePlaying System, brings you all the spine-tingling thrills of your favorite horror novel or movie. With one frightening difference . . . This time, they're after you. ~ 96 pages View more info

Image for GURPS Creatures of the Night: Sixty-Seven Original Horrors to Haunt Your Dreams

GURPS Creatures of the Night: Sixty-Seven Original Horrors to Haunt Your Dreams

By: Scott Paul Maykrantz

Price: $13.99

Publisher: Steve Jackson Games: 1994

Edition: SJG 6066

Wayne's Books ID: GMPB01sjg6066

ISBN: 155634273x

Condition: Fine


Crisp, glossy cover. Very nice. ~ 128 pages View more info

Image for GURPS Wizards

GURPS Wizards

By: Sean M. Punch

Price: $13.99

Publisher: Steve Jackson Games: 1995

Edition: SJG 6411

Wayne's Books ID: GMPB02sjg6411

ISBN: 1556342705

Condition: Very Good


Crisp, glossy cover. Nice. ~ 128 pages View more info

Image for GURPS Mixed Doubles: Powerful Pairs for Super-Powered Roleplaying (GURPS Supers)

GURPS Mixed Doubles: Powerful Pairs for Super-Powered Roleplaying (GURPS Supers)

By: Spike Y. Jones

Price: $7.99

Publisher: Steve Jackson Games: 1992

Edition: SJG 6410

Wayne's Books ID: GMPB02sjg6410

ISBN: 1556342187

Condition: Very Good


Crisp, glossy cover. Little wear. ~ Complete character descriptions for 46 new supers: Heroes, villains and a few in-betweens. The descriptions include powers, skills, quirks and background, including history, personality and battle tactics. ~ 128 pages View more info

Image for The AADA Road Atlas and Survival Guide, Volume Six: The Free Oil States (GURPS Autoduel/Car Wars)

The AADA Road Atlas and Survival Guide, Volume Six: The Free Oil States (GURPS Autoduel/Car Wars)

By: Stephen Beeman

Price: $26.99

Publisher: Steve Jackson Games: 1988

Edition: SJG 6306

Wayne's Books ID: GMPB02sjg6306

ISBN: 1556341113

Condition: Very Good


Crisp, glossy cover. Nice. ~ 64 pages View more info

Image for GURPS Fantasy: Magic System and Game World - PLAY COPY

GURPS Fantasy: Magic System and Game World - PLAY COPY

By: Steve Jackson

Price: $9.99

Publisher: Steve Jackson Games: 1986

Edition: SJG 6001

Wayne's Books ID: GMSP04sjg6001

ISBN: 1556340524

Condition: Fair


Cover is worn, soft at staples (but not loose). Unmarked inside. A Play copy. ~ A consistent magic system with over 300 spells. A fantasy world background. Create and play nonhuman races, fantastic monsters, and magical creatures. ~ 92 pages View more info

Image for GURPS Magic

GURPS Magic

By: Steve Jackson

Price: $11.99

Publisher: Steve Jackson Games: 1990

Edition: SJG 6023

Wayne's Books ID: GMPB291sjg6023

Condition: Fine


Still in Factory Shrinkwrap/hangtab, with light wear. ~ Compatible with - and greatly expands on - the magic rules in the GURPS Basic Set. Create any sort of wizard, from eager apprentice to mad hermit, from saintly healer to sinister necromancer. More than 300 new spells! Also included are a complete system for improvisational magic, optional rules for "inherent" magic abilities, special advantages and disadvantages for mages, and a system to let the GM create his own unique types of clerical magic. ~ 112 pages View more info

Image for GURPS Magic

GURPS Magic

By: Steve Jackson

Price: $7.99

Publisher: Steve Jackson Games: 1990

Edition: SJG 6023

Wayne's Books ID: GMPB22sjg6023

Condition: Very Good


Crisp, glossy cover. Little wear. ~ Compatible with - and greatly expands on - the magic rules in the GURPS Basic Set. Create any sort of wizard, from eager apprentice to mad hermit, from saintly healer to sinister necromancer. More than 300 new spells! Also included are a complete system for improvisational magic, optional rules for "inherent" magic abilities, special advantages and disadvantages for mages, and a system to let the GM create his own unique types of clerical magic. ~ 112 pages View more info

Image for GURPS Traveller Planetary Survey 1: Kamsii, the Pleasure Planet

GURPS Traveller Planetary Survey 1: Kamsii, the Pleasure Planet

By: Steve Jackson & Loren Wiseman

Price: $5.99

Publisher: Steve Jackson Games: 2001

Edition: SJG 6801

Wayne's Books ID: GMSP01sjg6801

ISBN: 1556344953

Condition: Fine


Crisp, glossy cover. Very nice. ~ A planetary theme park -- a whole world dedicated to entertainment -- but with a hidden dark side. From family fun to lavish decadence, from hundred-mile kiddie rides to recreations of the court of Caligula, Kamsii has it all. The Kamsii Company says everybody will have a good time, and nobody crosses the Company. Not twice. ~ 32 pages View more info

Image for GURPS Space: Roleplaying in the Worlds of Tomorrow (Second Edition)

GURPS Space: Roleplaying in the Worlds of Tomorrow (Second Edition)

By: Steve Jackson & William A. Barton

Price: $8.99

Publisher: Steve Jackson Games: 1990

Edition: SJG 6005

Wayne's Books ID: GMPB291sjg6005

ISBN: 1556341725

Condition: Fine


Still in Factory Shrinkwrap/hangtab, with light wear. ~ 128 pages View more info

Image for GURPS Space Atlas: A Compendium of Worlds for Interstellar Roleplaying

GURPS Space Atlas: A Compendium of Worlds for Interstellar Roleplaying

By: Steve Jackson & William A. Barton

Price: $19.99

Publisher: Steve Jackson Games: 1988

Edition: SJG 6500

Wayne's Books ID: GMPB02sjg6500

ISBN: 1556341083

Condition: Very Good


Crisp, glossy cover. Nice. ~ The Space Atlas is your guide to the 28 star systems of the Old Frontiers Sector. ~ 64 pages View more info

Image for GURPS China

GURPS China

By: Thomas M. Kane

Price: $26.99

Publisher: Steve Jackson Games: 2000

Edition: SJG 6037

Wayne's Books ID: GMPB02sjg6037

ISBN: 1556341806

Condition: Very Good


Crisp, glossy cover. Nice. ~ "Magic and Adventure in the Empire of the Dragon." Sourcebook on historical and mythic China. From the beginning to 1990. ~ 144 pages View more info