Keyword:metagaming

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Image for Annihilator / One World (MicroGame 14)

Annihilator / One World (MicroGame 14)

By: W.G. Armintrout & Tom Dowd & Jerry Epperson & John Faughnan & Paul R. Hume & James D. Long & Lester W. Smith & Ken St. Andre

Price: $14.99

Publisher: Metagaming, 1979

Edition: MG 03-1-014


Booklet, both maps crisp. Counters verified (135), bagged. ~ Two games in one... ONE WORLD is the game of godly conflict for those who've dreamed secretly of divine power. Each player is a god who must contend with a pretentious challenger. Your "children" wage the struggle in their aspects of Blade, Stone and Fog. Over the Singing Grasses, Runelines, The Faults of Chaos and on the Crystal Pylons the battle rages. ~ ANNIHILATOR is a giant, planet-killing, comput... View more info

Image for Black Hole (MicroGame 10)

Black Hole (MicroGame 10)

By: Robert Taylor

Price: $14.99

Publisher: Metagaming, 1978

Edition: MG 03-1-010


Crisp booklet, map. Counters verified (135), bagged. ~ A two player tactical space combat game. Asteroid mining Cartels battle with futuristic combat units for control of, ....well, something man never made. View more info

Image for Dragons of Underearth: Compact Rules for Fantasy Role-Playing (Metagame 2)

Dragons of Underearth: Compact Rules for Fantasy Role-Playing (Metagame 2)

By: Keith Gross & Kevin Hendryx & Norman Royal & Denis Loubet

Price: $14.99

Publisher: Metagaming, 1981

Edition: MG 5102


Contains: Character/Combat book; Battlemat; Counters (unpunched). No die. Box has light general wear. ~ DRAGONS OF UNDEREARTH gives you danger and glory in a complete, fantasy role-playing game where you are the hero. UNDEREARTH simplifies play, giving you more time for action and surprise. Included are character creation. magic, monsters and combat (introductory, intermediate & advanced versions for easy learning). And, you don't need a game master or special dice. View more info

Image for Ice War (MicroGame 9)

Ice War (MicroGame 9)

By: Keith Gross

Price: $24.99

Publisher: Metagaming, 1978

Edition: MG 03-1-009


Crisp set, with rules booklet, map, and punched counters (counted and bagged). ~ Game of a Soviet invasion of Alaska during the Third World War. View more info

Image for Interplay Magazine: The Metagamer Dialogues, Issue 6

Interplay Magazine: The Metagamer Dialogues, Issue 6

By: N/A

Price: $14.99

Publisher: Metagaming, 1982


Crisp, nice. Magazine published in support of Metagaming's game line: The Fantasy Trip, and other Microgames. ~ March/April 1982. CONTENTS: REQUIEM FOR A GOLDEN AGE by Howard Thompson; TFT CONTEST; TFT: BUGHOUSE by Bob Hensle; TFT: ADVANCED WIZARD SPELLS by Greg Sharp; TFT: MASTER OF AMULET ERRATA; TFT: PUZZLE by Phil Rennert; TFT: QUESTION & ANSWERS by Ron Hopkins; TFT: TURKEY QUEST By Some Turkey; TROJAN WAR: A NEW ORDER OF BATTLE by Glen Rahman; FIRE WHEN READY: DES... View more info

Image for OGRE (MicroGame 1) - 2ND ED, 2ND PRINTING

OGRE (MicroGame 1) - 2ND ED, 2ND PRINTING

By: Steve Jackson

Price: $49.99

Publisher: Metagaming, 1977

Edition: MG 03-1-001


The original Ogre microgame. 2nd Ed, 2nd printing. Booklet, map crisp. Chits have been punched, but are verified complete. ~ Tactical ground combat game set in the next century. In 2085 A.D., armored warfare continues - faster and deadlier than ever. Hovercraft, tanks, and powered infantry slug it out with tactical nuclear devices. But the most feared weapon of all needs no human guidance. It's the giant cybernetic tank called the Ogre. View more info

Image for Olympica: The U.N. Raid on Mars, 2206 A.D. (MicroGame 7)

Olympica: The U.N. Raid on Mars, 2206 A.D. (MicroGame 7)

By: Lynn Willis & Paul Jaquays

Price: $8.99

Publisher: Metagaming, 1978


Crisp booklet, map. Counters verified complete (96), bagged. ~ The future history of the Martian revolution of 2206 hinges on the crucial U.N. raid. Components for the game include a 24 page rules booklet, play counters, and hex grided map of the Nix Olympica region. View more info

Image for Rivets: Light Bopper (Microgame 5)

Rivets: Light Bopper (Microgame 5)

By: Robert Taylor

Price: $18.99

Publisher: Metagaming, 1979

Edition: 03-1-005


Complete 1979 edition with rulebooklet, all 118 chits (bagged), map. ~ Tactical level science fiction game of robotical warfare in the 22nd century. The players choose their robot armies, program them, and maneuver them to destroy the computer complex that controls the enemy's robots. ~ 17+ pages View more info

Image for The Space Gamer Magazine, Issue 16

The Space Gamer Magazine, Issue 16

By: N/A

Price: $10.99

Publisher: Metagaming, 1978


Crisp, just a touch of wear/wrinkles along spine. ~ Where We're Going; Layin' It on the Line; Classics Simulated (TFT); Harmonious Fists in Melee; Alpha Omega Corrections & Revisions; Demons! (TFT); reviews; more. ~ 31 pages View more info

Image for The Space Gamer Magazine, Issue 18

The Space Gamer Magazine, Issue 18

By: N/A

Price: $11.99

Publisher: Metagaming, 1978


Crisp, gorgeous. ~ Ice War: A Designer's Introduction; Referee Declare Thyself!; Red Guard: A Future History Scenario; The Great Northern War; More Harmony for Fists in Melee; Traveller Addendum Equipment & Weapons; Mounted Melee (TFT); reviews. ~ 31 pages View more info

Image for The Space Gamer Magazine, Issue 19

The Space Gamer Magazine, Issue 19

By: N/A

Price: $11.99

Publisher: Metagaming, 1978


Crisp, gorgeous. ~ Hey Kids, Let's Play Pond War; Adding Fear and Loathing to G.E.V.; Imperium and WarpWar: Made for Each Other?; Binding Arbitration; reviews. ~ 31 pages View more info

Image for The Space Gamer Magazine, Issue 20

The Space Gamer Magazine, Issue 20

By: N/A

Price: $11.99

Publisher: Metagaming, 1978


Crisp, gorgeous. ~ Where We're Going; Scaling a Mountain; Psionics in Traveller; Tartars & Martyrs; Reality in Melee (TFT); Those Rip-Off Blues; More Optional Rules for Ice War; The Hazards of Wargaming; Starships and Spacemen: Designer's Notes; reviews; more. ~ 31 pages View more info

Image for The Space Gamer Magazine, Issue 21

The Space Gamer Magazine, Issue 21

By: N/A

Price: $11.99

Publisher: Metagaming, 1979


Crisp, gorgeous. ~ Interview: Dave Arneson; You, Too, Can Run a MicroTournament; Playing the Odds at Ogre & G.E.V.; Spaceship Miniatures & Rules; Getting More from Black Hole; The Deryni (for TFT); Juggernaut One (fiction); reviews. ~ 31 pages View more info

Image for The Space Gamer Magazine, Issue 22

The Space Gamer Magazine, Issue 22

By: N/A

Price: $7.99

Publisher: Metagaming, 1979


Crisp, glossy cover. Nice. ~ Where We're Going; Ice War Unit Analysis & Tactics; Beauty and the Beast; Submission: Impossible; Party Brawl; Three Words (fiction); reviews; more. ~ 31 pages View more info

Image for The Space Gamer Magazine, Issue 23

The Space Gamer Magazine, Issue 23

By: N/A

Price: $10.99

Publisher: Metagaming, 1979


Crisp, gorgeous. ~ Invasion of the Air-Eaters; Ice Ogre; Primal Man, Primal War; Soldier in the Sky (fiction); Know Thyself; Attributes of the Deryni (for TFT); Vikings in Melee; The Valde; The Harvest (fiction); reviews. ~ 31 pages View more info