Keyword:WHITE+WOLF+MAGAZINE

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Image for White Wolf Magazine, Issue 26

White Wolf Magazine, Issue 26

By: N/A

Price: $5.99

Publisher: White Wolf: 1991

Wayne's Books ID: GMMG02wwm26


Crisp, glossy cover. ~ Annual Science Fiction Issue. Fireball (Cyberpunk 2020). Physical Adepts (Shadowrun). Damsel in Distress (Torg). King Beneath the Hill (Adventure by Graeme Davis). ~ 80 pages View more info

Image for White Wolf Magazine, Issue 43

White Wolf Magazine, Issue 43

By: N/A

Price: $5.99

Publisher: White Wolf: 1994

Wayne's Books ID: GMMG02ww43


Articles on Kult, Werewolf: The Apocalypse, Planescape, Street Fighter and more. ~ 80 pages View more info

Image for White Wolf Magazine, Issue 45

White Wolf Magazine, Issue 45

By: N/A

Price: $4.99

Publisher: White Wolf: 5/1994

Wayne's Books ID: GMMG02wwm45


Glossy cover, little wear. ~ Nova Gaia: A radical environment group (Shadowrun). The Extinction Game (A hunt for the Typhonian beast). Tails of Strange Creatures. ~ 80 pages View more info

Image for White Wolf Magazine, Issue 39

White Wolf Magazine, Issue 39

By: N/A

Price: $4.99

Publisher: White Wolf: 11/1993

Wayne's Books ID: GMMG02wwm39


Crisp, glossy cover. ~ Secret talents for Traveller The New Era. Night or Rage (Werewolf). Errata for Mage. Law and wizards in fantasy roleplaying. ~ 80 pages View more info

Image for White Wolf Magazine, Issue 42

White Wolf Magazine, Issue 42

By: N/A

Price: $9.99

Publisher: White Wolf: 3/1994

Wayne's Books ID: GMMG02wwm42


Glossy cover, little wear. Boardgame still uncut in the centerfold. ~ First, do no harm (Pandemonium); Seals of Satan (boardgame); Legacy Rite, Episode 4 of 6; more. ~ 80 pages View more info

Image for White Wolf Magazine, Issue 9

White Wolf Magazine, Issue 9

By: N/A

Price: $9.99

Publisher: White Wolf: 1987

Wayne's Books ID: GMMG01wwm09


Crisp, glossy cover. Very nice. ~ Moon of Skulls (Solomon Kane fiction by Robert E. Howard); Golems; The Sylvan Gate (FRP scenario); Spell prefixes; Useless Mechs (Battletech); Sports and games on Jorune. ~ 56 pages View more info

Image for White Wolf Magazine, Issue 22

White Wolf Magazine, Issue 22

By: N/A

Price: $5.99

Publisher: White Wolf: 1990

Wayne's Books ID: GMMG11ww22


Crisp, glossy cover. Gorgeous. ~ Fantasy Issue. FRPG Adventure. New Spells. New Magic Items. Ars Magica. Runequest. ~ 64 pages View more info

Image for White Wolf Magazine, Issue 8

White Wolf Magazine, Issue 8

By: N/A

Price: $6.99

Publisher: White Wolf: 1987

Wayne's Books ID: GMMG02ww08


Crisp, glossy cover. Nice. ~ Essays on Jorune. Insects of Jorune. The Royal City of Pendrane. Battletech: The Campaign of Minos IV. The Grove of Heroes. ~ 64 pages View more info

Image for White Wolf Magazine, Issue 48

White Wolf Magazine, Issue 48

By: N/A

Price: $6.99

Publisher: White Wolf Pub: 8/1994

Wayne's Books ID: GMMG02wwm48


Glossy cover, little wear. ~ Halloween Issue. Last Stand - Dwarves vs. Humans; New monsters to corrupt your characters' minds (Call of Cthulhu); Wraith Errata; Skylinerz - Street gang, described (NightLife); more. ~ 80 pages View more info

Image for White Wolf Magazine, Issue 18

White Wolf Magazine, Issue 18

By: N/A

Price: $9.99

Publisher: White Wolf: 1989

Wayne's Books ID: GMMG93wwm018


Good+/VG- condition. Glossy cover. Little wear. ~ Dec/Jan 1989/90. ~ Horror Issue. To Kill a Dead Man (Shadowrun Adventure). A Look at the Braindance (Cyberpunk). Cannibal Express (Call of Cthulhu Adventure). Lost Pages of Tobin’s Spirit Guide (Ghostbusters). ~ 60 pages View more info

Image for White Wolf Magazine, Issue 49

White Wolf Magazine, Issue 49

By: N/A

Price: $4.99

Publisher: White Wolf: 9/1994

Wayne's Books ID: GMMG02wwm49


Glossy cover, little wear. ~ Martial arts in Cyberpunk 2020. Monsters We Are, pt 2 (Vampire). Embracing the Mask, pt 2 (Mage). ~ 80 pages View more info

Image for White Wolf Magazine, Issue 10

White Wolf Magazine, Issue 10

By: N/A

Price: $3.99

Publisher: White Wolf: 1988

Wayne's Books ID: GMMG02ww10


68 pages View more info

Image for White Wolf Magazine, Issue 13

White Wolf Magazine, Issue 13

By: N/A

Price: $3.99

Publisher: White Wolf: 12/1988

Wayne's Books ID: GMMG03wwm13


Average wear. ~ The City of Westgate (urban fantasy setting); Segment Jorune; The People of the Land (The Cult of the Reborn); To Shatter the Lock (fiction by Karim Momin); The Cloud Abode (fantasy adventure); The Scope of Magic (Ars Magica). ~ 60 pages View more info

Image for White Wolf Magazine, Issue 30

White Wolf Magazine, Issue 30

By: N/A

Price: $6.99

Publisher: White Wolf: 2/1992

Wayne's Books ID: GMMG11wwm30


Crisp, glossy cover. Gorgeous. ~ ARTICLES: * Torg: Nippon Tech * Dark Sun Review * Shadowrun Tomtems * CORPS Martial Arts * Age of Ruin Adventure ~ 72 pages View more info

Image for White Wolf Magazine, Issue 41

White Wolf Magazine, Issue 41

By: N/A

Price: $5.49

Publisher: White Wolf: 2/1994

Wayne's Books ID: GMMG01wwm41


Crisp, glossy cover. Nice. ~ Interview with Ken Whitman of Whit Publications. Chains (Vampire adventure). Operation Scavenger (Battletech). An official breakdown of common, rare and off-limits spells in RuneQuest. ~ 80 pages View more info

Image for White Wolf Magazine, Issue 40

White Wolf Magazine, Issue 40

By: N/A

Price: $6.99

Publisher: White Wolf: 1/1994

Wayne's Books ID: GMMG02wwm40


Crisp, glossy cover. Nice. ~ Sex in roleplaying; Toreador blood cults; Earthdawn; Legacy Rite (Comic: Pt 2 of 6) ~ 80 pages View more info

Image for White Wolf Magazine, Issue 31

White Wolf Magazine, Issue 31

By: N/A

Price: $3.99

Publisher: White Wolf: 1992

Wayne's Books ID: GMMG03wwm31


Average wear. No Batman poster. ~ May/June 1992. 3 new populations for Realms of the Unknown. Superpowered characters and the Constitution. New Orleans, part 1 (Shadowrun). Magic items in Vampire. ~ 80 pages View more info