Keyword:WHITE+DWARF

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Image for White Dwarf Magazine, Issue 101

White Dwarf Magazine, Issue 101

By: N/A

Price: $9.99

Publisher: Games Workshop: 5/1988

Wayne's Books ID: GMMG02wd101

Condition: Very Good


Crisp, glossy cover. Little wear. Nice. ~ Orc artillery for Warhammer Fantasy Battles. Trouble at the Number 1 Inn: A RuneQuest 3rd edition scenario set on Griffin Island. The Affair of the Hidden Jewel (WFRP scenario). Cloneday Surprise! (Paranoia scenario). New rules for Warhammer Siege. Uniforms and history of the Badab Uprising (Warhammer 40K). Freebooters! - Freelance Bloodbowl players (Cards included on the back cover). ~ 80 pages View more info

Image for White Dwarf Magazine, Issue 66

White Dwarf Magazine, Issue 66

By: N/A

Price: $5.99

Publisher: Games Workshop: 6/1985

Wayne's Books ID: GMMG02wd66

Condition: Very Good


Crisp, glossy cover. Nice. ~ June 1985. The Road goes Ever On - Exploring the possibilities of Middle Earth Role-Playing by Graham Staplehurst; Ambush! - Surprising behaviour for Warhammer players; The Horse of the Invisible - A Call of Cthulhu scenario; The Philosopher's Stone - Symbolic AD&D adventure. ~ 54 pages View more info

Image for White Dwarf Magazine, Issue 65

White Dwarf Magazine, Issue 65

By: N/A

Price: $13.99

Publisher: Games Workshop: 5/1985

Wayne's Books ID: GMMG01wd65

Condition: Fine


Crisp, glossy cover. Gorgeous. ~ May 1985. Smile Please (Traveller adventure); Sahuagin Heel (AD&D adventure); Civilian Organizations for Traveller; Exotic weapons for AD&D. ~ 54 pages View more info

Image for White Dwarf Magazine, Issue 46

White Dwarf Magazine, Issue 46

By: N/A

Price: $11.99

Publisher: Games Workshop: 10/1983

Wayne's Books ID: GMMG02wd46

Condition: Very Good


Glossy cover, little wear. ~ Strangers in the Night: Wandering Monsters in D&D; Dealing with Demons - Part 3: The Greater Demons in RuneQuest; Worldly Power: Planetary Governments in Traveller; Irilian: Part 5 of the complete AD&D city. ~ 46 pages View more info

Image for White Dwarf Magazine, Issue 78

White Dwarf Magazine, Issue 78

By: N/A

Price: $6.99

Publisher: Games Workshop: 6/1986

Wayne's Books ID: GMMG02wd78

Condition: Very Good


Crisp, little wear. Page 7 still has the Cosmic Encounter powers uncut. ~ June 1986. Cosmic Encounter (4 extra powers); Thrud the Barbarian; Pilcomayo Project (Golden Heroes scenario); Spunng Ones (Judge Dredd adventure). ~ 66 pages View more info

Image for White Dwarf Magazine, Issue 36

White Dwarf Magazine, Issue 36

By: N/A

Price: $12.99

Publisher: Games Workshop: 10/1982

Wayne's Books ID: GMMG02wd036

Condition: Very Good


Crisp, glossy cover. Little wear, nice. ~ An Introduction to Traveller (Part I: Players and Characters); The Druid's Grove (A druidic duel for AD&D: Levels 11+); A Guide to Dungeonmastering - Part III:Some Conclusions - Lew Pulsipher. ~ 38 pages View more info

Image for White Dwarf Magazine, Issue 33

White Dwarf Magazine, Issue 33

By: N/A

Price: $22.99

Publisher: Games Workshop: 1982

Wayne's Books ID: GMMG02wd33

Condition: Very Good


Crisp, glossy cover. Nice. ~ Weapons for Traveller: An array of readers' weaponry; The Town Planner Part III: Running Towns and Cities; Rumble at the Tin Inn: Bar-Room Brawl, RuneQuest style; Arms at the Ready, Part II - A further selection of weapons for D&D; Brevet Rank for Low Level Characters: How to play at 10th level when you're only 2nd by Lewis Pulsipher; Starbase: Guns for Sale; RuneRites: Invisibility & Magic. ~ 38 pages View more info

Image for White Dwarf Magazine, Issue 86

White Dwarf Magazine, Issue 86

By: N/A

Price: $12.99

Publisher: Games Workshop: 2/1987

Wayne's Books ID: GMMG01wd86

Condition: Fine


Crisp, glossy cover. Nice. ~ February 1987. Curse of the Bone - A modern Call of Cthulhu adventure for 2-5 investigators, set in London; Out of the Garden - Gnomes in Warhammer Fantasy Roleplay; Hi-tech fantasy; Mercenaries in roleplaying; Time travel in Judge Dredd. ~ 64 pages View more info

Image for White Dwarf Magazine, Issue 42

White Dwarf Magazine, Issue 42

By: N/A

Price: $4.99

Publisher: Games Workshop: 6/1983

Wayne's Books ID: GMMG03wdm42

Condition: Good


Moderate cover wear. ~ Cthulhu Now! - Call of Cthulhu in the 1980s; To Catch a Thief - Crime perpetration in Traveller; Shamus Gets a Case - RuneQuest fiction in Pavis; Castles in the Air - Castle Theory in D&D; Irilian - Part 1 of a complete D&D city. ~ 42 pages View more info

Image for White Dwarf Magazine, Issue 11

White Dwarf Magazine, Issue 11

By: N/A

Price: $19.99

Publisher: Games Workshop: 1979

Wayne's Books ID: GMMG02wdm011

Condition: Very Good


Crisp, glossy cover. Light general wear. ~ Firearms 3000AD: Weapon additions for Traveller; A Barroom brawl: A ready made scenario using D&D rules by Lew Pulsipher; Humanoid variations: New aliens; Valley of the Four winds, chapter four: Towards the Stonefingers. ~ 27 pages View more info

Image for White Dwarf Magazine, Issue 49

White Dwarf Magazine, Issue 49

By: N/A

Price: $12.99

Publisher: Games Workshop: 1/1984

Wayne's Books ID: GMMG02wd49

Condition: Very Good


Crisp, glossy cover. Little wear. ~ January 1984. Shuttle Scuttle - Hijack scenario for Traveller, Space Opera, and Laserburn; Clay to Marble - Building construction in AD&D; Runes in the Dungeon - D&D Character Classes for Runequest; The Key of Tirandor - Part 1 of a two part AD&D campaign; The Goblin Cult of Kernu - A new cult for the goblins in Runequest. ~ 46 pages View more info

Image for White Dwarf Magazine, Issue 76

White Dwarf Magazine, Issue 76

By: N/A

Price: $8.99

Publisher: Games Workshop: 4/1986

Wayne's Books ID: GMMG02wd76

Condition: Very Good


Glossy cover, light general wear; small sticker peel. ~ Castle in the Wind (AD&D adventure); Thieves' guilds in AD&D; Glen Woe (Warhammer); Budgeting & Accountancy for Judge Dredd; How to Run a Golden Heroes Campaign. ~ 66 pages View more info

Image for White Dwarf Magazine, Issue 53

White Dwarf Magazine, Issue 53

By: N/A

Price: $14.99

Publisher: Games Workshop: 5/1984

Wayne's Books ID: GMMG92wd53

Condition: Very Good+


VG+ condition. Crisp, glossy cover. Very nice. ~ May 1984. The Name of the Game - Part 2 of an introduction to Role-Playing; Minas Tirith - The famous siege from Lord of the Rings for Warhammer (Joe Dever); The Naked Orc - A study of the orc in D&D; The Castle of Lost Souls - Part 2 of a solo fantasy game serial. ~ 54 pages View more info

Image for White Dwarf Magazine, Issue 48

White Dwarf Magazine, Issue 48

By: N/A

Price: $16.99

Publisher: Games Workshop: 12/1983

Wayne's Books ID: GMMG02wd48

Condition: Very Good


Glossy cover, little wear. Nice. ~ Stomp! - Everything you wanted to know about giants in Warhammer; The Dark Brotherhood: A new look at assassins in AD&D; Crom Cruach: A new cult for the goblins in RuneQuest covered in the last issue; Database - Computers in Traveller; The Lone and Level Sands: An AD&D and RuneQuest demons scenario. ~ 50 pages View more info

Image for White Dwarf Magazine, Issue 52

White Dwarf Magazine, Issue 52

By: N/A

Price: $11.99

Publisher: Games Workshop: 4/1984

Wayne's Books ID: GMMG02wd52

Condition: Very Good+


Glossy cover, little wear. Nice. ~ April 1984. The Name of the Game - An Introduction to Role-Playing for complete beginners; Bolts from the Blue - Deity-linked clerical spells for AD&D; To Live Forever - Immortality in Traveller; The Castle of Lost Souls - Part 1 of a solo fantasy game serial; The Serpent's Venom - A low-level AD&D scenario. ~ 54 pages View more info

Image for White Dwarf Magazine, Issue 43

White Dwarf Magazine, Issue 43

By: N/A

Price: $12.99

Publisher: Games Workshop: 7/1983

Wayne's Books ID: GMMG02wd43

Condition: Very Good


Crisp, glossy cover. Nice. ~ Cthulhu Now! - Part 2: Mini-Scenario outlines for Call of Cthulhu in the 1980's BY Marcus L Rowland; Magimart: Buying and Selling Magic Items in FRP by Lew Pulsipher; Hanufa's Little Sister: Fiction from Glorantha by Oliver Dickinson; Irilian - Part 2 of our serialized AD&D city by Daniel Collerton; Happy Landings! - Starport Design in Traveller by Thomas M Price. ~ 42 pages View more info

Image for White Dwarf Magazine, Issue 70

White Dwarf Magazine, Issue 70

By: N/A

Price: $11.99

Publisher: Games Workshop: 10/1985

Wayne's Books ID: GMMG02wd70

Condition: Very Good


Light cover wear. ~ Tongue Tied - AD&D language system; Reunion - Golden Heroes scenario; Dead or Alive - The Bounty Hunter as a Career in Traveller (plus Type H Hunter, SN Scout Variant ship); In Too Deep - Spicy AD&D adventure; Beneath the Waves part III - Creatures from the Depths - Underwater adventures in AD&D. ~ 58 pages View more info

Image for White Dwarf Magazine, Issue 35

White Dwarf Magazine, Issue 35

By: N/A

Price: $11.99

Publisher: Games Workshop: 11/1982

Wayne's Books ID: GMMG93wd35

Condition: Good+


Good+ condition. Glossy cover, little wear. ~ The Necromancer (AD&D character class); Whips in D&D; Guide to Dungeonmastering, pt 2 - Monsters & Magic (by Lew Pulsipher); Green Horizon (Traveller Scenario). ~ 38 pages View more info

Image for White Dwarf Magazine, Issue 27

White Dwarf Magazine, Issue 27

By: N/A

Price: $14.99

Publisher: Games Workshop: 1981

Wayne's Books ID: GMMG03wd27

Condition: Good


Cover wear. Centerfold module detached, but present. ~ Oct/Nov 1981. The Dungeon Architect Part 3 - The Poplulated Dungeon; The Imperial Secret Service - A new Traveller Career; An Introduction to Dungeons & Dragons Part V - Characterisation and Alignment by Lewis Pulsipher; The Dungeon at the End of the Universe - Space combat in D&D; Hell's Portal - An AD&D mini-scenario. ~ 34 pages View more info

Image for White Dwarf Magazine, Issue 60

White Dwarf Magazine, Issue 60

By: N/A

Price: $12.99

Publisher: Games Workshop: 12/1984

Wayne's Books ID: GMMG01wd60

Condition: Fine


Crisp, glossy cover. Gorgeous. ~ Brewing up some nasty potions and rods, by Graeme Davis; Bleeding Stone of Iphtah (Call of Cthulhu scenario); Fear of Leefield (AD&D scenario); Treasure Chest; Fiend Factory. ~ 54 pages View more info

Image for White Dwarf Magazine, Issue 42

White Dwarf Magazine, Issue 42

By: N/A

Price: $7.99

Publisher: Games Workshop: 6/1983

Wayne's Books ID: GMMG02wd042

Condition: Very Good


Glossy cover, light general wear. ~ Cthulhu Now! - Call of Cthulhu in the 1980s; To Catch a Thief - Crime perpetration in Traveller; Shamus Gets a Case - RuneQuest fiction in Pavis; Castles in the Air - Castle Theory in D&D; Irilian - Part 1 of a complete D&D city. ~ 42 pages View more info

Image for White Dwarf Magazine, Issue 44

White Dwarf Magazine, Issue 44

By: N/A

Price: $5.99

Publisher: Games Workshop: 8/1983

Wayne's Books ID: GMMG93wd44

Condition: Good+


Glossy cover, light general wear. ~ Interstellar Charter Enterprises - An interstellar organization for Traveller by Marcus L Rowland; True Sight - Realism in D&D by Lew Pulsipher; Demonology in Runequest by Dave Morris; Irilian - Part 3 of the complete AD&D city plus scenario. ~ 42 pages View more info

Image for White Dwarf Magazine, Issue 233 (June 1999)

White Dwarf Magazine, Issue 233 (June 1999)

By: N/A

Price: $3.99

Publisher: Games Workshop: 6/1999

Wayne's Books ID: GMMG02wdm233

Condition: Very Good


Glossy cover, little wear. Unmarked inside. View more info

Image for White Dwarf Magazine, Issue 13

White Dwarf Magazine, Issue 13

By: N/A

Price: $11.99

Publisher: Games Workshop: 1979

Wayne's Books ID: GMMG02wd013

Condition: Very Good


Crisp, little wear, just a few spine wrinkles. Bold cover art. ~ Advanced D&D Combat Tables by Gary Gygax; Expanding Universe - Suggested additions to Traveller by Andy Slack; Houri - An alluring female character class; Valley of the Four Winds - Final doom for Farrondil? ~ 31 pages View more info

Image for White Dwarf Magazine, Issue 89

White Dwarf Magazine, Issue 89

By: N/A

Price: $9.99

Publisher: Games Workshop: 5/1987

Wayne's Books ID: GMMG92wd89

Condition: Very Good+


VG+ condition. Crisp, glossy cover. Nice. ~ Phobias in Call of Cthulhu; Paranoia scenario; On Ealden Bergen - Robin Hood scenario; Friends in High Places - Deception and intrigue in roleplaying games; Arcana or Errata - Criticism of Unearthed Arcana. ~ 64 pages View more info

Image for White Dwarf Magazine, Issue 87

White Dwarf Magazine, Issue 87

By: N/A

Price: $6.99

Publisher: Games Workshop: 3/1987

Wayne's Books ID: GMMG02wd87

Condition: Very Good


Crisp, glossy cover. Nice. ~ March 1987. With a Pinch of Salt (Call of Cthulhu); Night of Blood (Warhammer Fantasy Roleplay); Taurëfantô (Middle Earth Role Playing). ~ 64 pages View more info

Image for White Dwarf Magazine, Issue 67

White Dwarf Magazine, Issue 67

By: N/A

Price: $7.99

Publisher: Games Workshop: 7/1985

Wayne's Books ID: GMMG01wd67

Condition: Fine


Crisp, glossy cover. Very nice. ~ July 1985. Haunters of the Dark (Call of Cthulhu); Peking Duck (Golden Heroes adventure); Murder at Flaxton (AD&D adventure); Parlour Game (AD&D); Alternative Magic for Runequest barbarians; Social Customs in Traveller. ~ 54 pages View more info

Image for White Dwarf Magazine, Issue 68

White Dwarf Magazine, Issue 68

By: N/A

Price: $9.99

Publisher: Games Workshop: 8/1985

Wayne's Books ID: GMMG01wd68

Condition: Fine


Crisp, glossy cover. D&D poster still stapled in the center. ~ August 1985. Artificer (AD&D character class); Beneath The Waves (underwater adventures); Lone Dragon (Traveller scenario); Star of Darkness (AD&D adventure). ~ 62 pages View more info

Image for White Dwarf Magazine, Issue 64

White Dwarf Magazine, Issue 64

By: N/A

Price: $9.99

Publisher: Games Workshop: 4/1985

Wayne's Books ID: GMMG01wd64

Condition: Fine


Crisp, glossy cover. A touch of rubs on back. Very nice. ~ News of the World - A look at government, law and conflict in fantasy campaigns; Starfall - A Star Trek adventure for 3-5 characters; Dawn of Unlight - MERP/AD&D scenario; Dark Agents of the Night - Handling modern-day ninja. ~ 54 pages View more info

Image for White Dwarf Magazine, Issue 52

White Dwarf Magazine, Issue 52

By: N/A

Price: $14.99

Publisher: Games Workshop: 4/1984

Wayne's Books ID: GMMG92wd52

Condition: Very Good+


VG+ condition. Crisp, glossy cover. Very nice. ~ April 1984. The Name of the Game - An Introduction to Role-Playing for complete beginners; Bolts from the Blue - Deity-linked clerical spells for AD&D; To Live Forever - Immortality in Traveller; The Castle of Lost Souls - Part 1 of a solo fantasy game serial; The Serpent's Venom - A low-level AD&D scenario. ~ 54 pages View more info

Image for White Dwarf Magazine, Issue 51

White Dwarf Magazine, Issue 51

By: N/A

Price: $17.99

Publisher: Games Workshop: 3/1984

Wayne's Books ID: GMMG02wd51

Condition: Very Good


Crisp, glossy cover. Nice. ~ March 1984. Gift from the Gods - Clerical spells and the gods in AD&D; Thieves in Warhammer; All in the Family Fiction about Griselda in Glorantha; The Black Broo of Dyskund - A Runequest cavern crawl scenario; A Ballad of Times Past - An AD&D scenario with a difference for about 8 characters of 4th-5th level. ~ 46 pages View more info

Image for White Dwarf Magazine, Issue 37

White Dwarf Magazine, Issue 37

By: N/A

Price: $11.99

Publisher: Games Workshop: 1/1983

Wayne's Books ID: GMMG02wd37

Condition: Very Good


Crisp, glossy cover. Nice. ~ Faeries in AD&D; Introduction to Traveller - Part II, Refereeing Traveller; Bloodsuckers - ecology of the vampire; The City in the Swamp - reptilian scenario for AD&D; D&D Scenarios - ideas for adventures. ~ 38 pages View more info

Image for White Dwarf Magazine, Issue 24

White Dwarf Magazine, Issue 24

By: N/A

Price: $16.99

Publisher: Games Workshop: 1981

Wayne's Books ID: GMMG93wd24

Condition: Good+


Good+/VG- condition. Glossy cover, little wear. ~ April/May 1981. An introduction to Dungeons & Dragons Part II - Dungeon Mastering Styles by Lewis Pulsipher; Backdrop of Stars - Setting up Traveller campaigns by Andy Slack; The Lair of Maldred the Mighty - The winner of the D&D mini-module competition; Alignment in Role-Playing Games. ~ 38 pages View more info

Image for White Dwarf Magazine, Issue 62

White Dwarf Magazine, Issue 62

By: N/A

Price: $9.99

Publisher: Games Workshop: 2/1985

Wayne's Books ID: GMMG92wd62

Condition: Very Good+


VG+ condition. Crisp, glossy cover. Very nice. ~ Feb 1985. A Place of Damp and Darkness - Life beneath fantasy cities; The Dark Usurper - An heir-raising escapade for Fighting Fantasy; En Garde - Parrying in AD&D; An Alien Werewolf in London - A Traveller loose in Victorian London; Eye of Newt and Wing of Bat - Penultimate instalment of our series on magic items. ~ 54 pages View more info

Image for White Dwarf Magazine, Issue 28

White Dwarf Magazine, Issue 28

By: N/A

Price: $14.99

Publisher: Games Workshop: 1981

Wayne's Books ID: GMMG02wd28

Condition: Very Good


Crisp, glossy cover, little wear. ~ Dec/Jan 1981/82. The Magic Jar: Converting characters from one RPG to another by Andy Slack; Operation Counterstrike: An interplanetary AD&D scenario by Marcus L Rowland; On Target: A Traveller hit location system; Games Day '81: A pictorial report by Ian Livingstone; Starbase: Sorry! — a Traveller mini-scenario. ~ 38 pages View more info

Image for White Dwarf Magazine, Issue 7

White Dwarf Magazine, Issue 7

By: N/A

Price: $29.99

Publisher: Games Workshop: 7/1978

Wayne's Books ID: GMMG02wd007

Condition: Very Good


Crisp, glossy cover. Nice. ~ Feudal economics in C&S (Chivalry & Sorcery) by Ed Simbalist; Lair of the Demon Queen: A mini-dungeon complex, by Don Turnbull; Thoughts on the proliferation of magic items in D&D: Advice on the use of magic items by Gary Gygax. ~ 27 pages View more info

Image for White Dwarf Magazine, Issue 78

White Dwarf Magazine, Issue 78

By: N/A

Price: $9.99

Publisher: Games Workshop: 6/1986

Wayne's Books ID: GMMG01wd78

Condition: Fine


Crisp, nice. Page 7 still has the Cosmic Encounter powers uncut. ~ June 1986. Cosmic Encounter (4 extra powers); Thrud the Barbarian; Pilcomayo Project (Golden Heroes scenario); Spunng Ones (Judge Dredd adventure). ~ 66 pages View more info

Image for White Dwarf Magazine, Issue 71

White Dwarf Magazine, Issue 71

By: N/A

Price: $9.99

Publisher: Games Workshop: 11/1985

Wayne's Books ID: GMMG02wd71

Condition: Very Good


Crisp, glossy cover. Nice. ~ Nov 1985. The Face of Chaos: A view of alignment in Advanced Dungeons & Dragons; Cults of the Dark Gods: Illuminating secrets for Call of Cthulhu; A Box of Old Bones: Intriguing Dragon Warriors/AD&D scenario; Tower Trouble: Illicit Traveller adventure; Monsters Have Feelings Too Two: A touching article for game masters. ~ 66 pages View more info

Image for White Dwarf Magazine, Issue 54

White Dwarf Magazine, Issue 54

By: N/A

Price: $12.99

Publisher: Games Workshop: 6/1984

Wayne's Books ID: GMMG02wd54

Condition: Very Good


Crisp, glossy cover. Nice. ~ June 1984. The Law of Nature - Creating logical fantasy worlds; Visiting Other Plains - Barbarians in RuneQuest and other FRPGs; Name of the Game - Part 3: Science fiction role-playing games; Demon Road - The Castle of Lost Souls, Part 3 of our solo fantasy game; The Temple of the Doomed Prince - A medium level scenario for AD&D and Runequest. ~ 54 pages View more info

Image for White Dwarf Magazine, Issue 75

White Dwarf Magazine, Issue 75

By: N/A

Price: $10.99

Publisher: Games Workshop: 3/1986

Wayne's Books ID: GMMG02wd75

Condition: Very Good


Glossy cover, little wear; price sticker. ~ Nightmare in Green (AD&D adventure); Communication breakdowns in Traveller; Heart of the Dark (Call of Cthulhu adventure). ~ 66 pages View more info

Image for White Dwarf Magazine, Issue 73

White Dwarf Magazine, Issue 73

By: N/A

Price: $8.99

Publisher: Games Workshop: 1/1986

Wayne's Books ID: GMMG02wd73

Condition: Very Good


Crisp, glossy cover. Nice. ~ January 1986. Power and Politics (Warrior Knights boardgame); Star Spray (AD&D/MERP adventure); Cults of the Dark Gods II (Cthulhu). ~ 66 pages View more info

Image for White Dwarf Magazine, Issue 166

White Dwarf Magazine, Issue 166

By: N/A

Price: $6.99

Publisher: Games Workshop: 10/1993

Wayne's Books ID: GMMG02wd166

Condition: Very Good


Glossy cover, little wear. ~ 80 pages View more info

Image for White Dwarf Magazine, Issue 84

White Dwarf Magazine, Issue 84

By: N/A

Price: $9.99

Publisher: Games Workshop: 12/1986

Wayne's Books ID: GMMG92wd84

Condition: Very Good+


VG+ condition. Crisp, glossy cover. Very nice. ~ Communication in RPGs; Shadowmagic - High level AD&D adventure by Carl Sargent; Seaborne adventure in RPGs. ~ 64 pages View more info

Image for White Dwarf Magazine, Issue 55

White Dwarf Magazine, Issue 55

By: N/A

Price: $11.99

Publisher: Games Workshop: 7/1984

Wayne's Books ID: GMMG02wd55

Condition: Very Good


Crisp, glossy cover. Nice. ~ July 1984. Name of the Game - Part 4: Spies, superheroes and other role-playing games; Spiderbite - A low-level AD&D/Basic D&D scenario; The Unquiet Grave - Revenants in Runequest; Man and Beast - Animal Cults in D&D; Castle of Lost Souls - The Final Episode: Evil Eye. ~ 54 pages View more info

Image for White Dwarf Magazine, Issue 61

White Dwarf Magazine, Issue 61

By: N/A

Price: $9.99

Publisher: Games Workshop: 1/1985

Wayne's Books ID: GMMG01wd61

Condition: Fine


Crisp, glossy cover. Gorgeous. ~ January 1985. Spice of Life - Alchemy in RuneQuest; Tempering with magic rings, armour and shields; Beyond the Shadow of a Dream - D&D/Fighting Fantasy scenario; Dark Usurper - Fighting Fantasy scenario; Days of Future Past - introduction to super hero gaming, pt 2. ~ 54 pages View more info

Image for White Dwarf Magazine, Issue 88

White Dwarf Magazine, Issue 88

By: N/A

Price: $14.99

Publisher: Games Workshop: 4/1987

Wayne's Books ID: GMMG02wd88

Condition: Very Good


Crisp, glossy cover. Bonus cards for Chainsaw Warrior still attached. Nice. ~ Paddington Horror - A Call of Cthulhu adventure; Night in the Death of Sector 255 - Mega-City 1 for Judge Dredd; When Mad Gods Laugh - RuneQuest III adventure; More rules for Chainsaw Warrior, plus new cards. ~ 64 pages View more info

Image for White Dwarf Magazine, Issue 35 - READING COPY

White Dwarf Magazine, Issue 35 - READING COPY

By: N/A

Price: $4.99

Publisher: Games Workshop: 11/1982

Wayne's Books ID: GMMG04wdm035

Condition: Fair


Heavy cover wear. A reading copy. ~ The Necromancer (AD&D character class); Whips in D&D; Guide to Dungeonmastering, pt 2 - Monsters & Magic (by Lew Pulsipher); Green Horizon (Traveller Scenario). ~ 38 pages View more info

Image for White Dwarf Magazine, Issue 34

White Dwarf Magazine, Issue 34

By: N/A

Price: $14.99

Publisher: Games Workshop: 10/1982

Wayne's Books ID: GMMG02wd034

Condition: Very Good


Crisp, glossy cover. Little wear, nice. ~ Droids (Robots for Traveller); A Guide to Dungeonmastering (Part 1: Seting Up Adventures); Trouble at Embertrees (Epic AD&D scenario); Vrak and Nachak (new monsters for Runequest); Morality in Traveller; Undead Monsters for AD&D. ~ 38 pages View more info

Image for White Dwarf Magazine, Issue 45

White Dwarf Magazine, Issue 45

By: N/A

Price: $9.99

Publisher: Games Workshop: 9/1983

Wayne's Books ID: GMMG02wd45

Condition: Very Good


Crisp, glossy cover. Nice. ~ Dealing with Demons - Part 2, The Lesser Demons in RuneQuest; Thieves' Toolkit in AD&D; Irilian - Part 4 of the complete AD&D city; Thistlewood - A Warhammer battle scenario; more. ~ 46 pages View more info

Image for White Dwarf Magazine, Issue 56

White Dwarf Magazine, Issue 56

By: N/A

Price: $14.99

Publisher: Games Workshop: 8/1984

Wayne's Books ID: GMMG92wd56

Condition: Very Good+


VG+ condition. Crisp, glossy cover. Very nice. ~ Aug 1984. Night's Dark Agents - Ninjas in fantasy roleplaying; The Belgariad in D&D; Treasure Chest - Technology in D&D; The Last Log - A scenario set on a distant planet far in the future (Call of Cthulhu); The Sunfire's Heart - Part one (AD&D); Plying the Spacelanes - Advanced ship encounters (Traveller); RuneRites - Combat rule additions (Runequest). ~ 54 pages View more info