Keyword:JUDGES+GUILD+JOURNAL

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Image for Judges Guild Journal, Issue 16 (Aug/Sept 1979)

Judges Guild Journal, Issue 16 (Aug/Sept 1979)

By: N/A

Price: $6.99

Publisher: Judges Guild: 1979

Wayne's Books ID: GMMG03jgj16


Glossy cover, moderate wear, and page tanning. ~ Ancients Column; Survival of Fittest Explanations and Map; Encounters in D&D; Generals of the City State; Whitestone Castle; Black Lotus; The Escaping of Monsters and Traps; Thieves - Two Views. ~ 80 pages View more info

Image for Judges Guild Journal: Installment P (Issue 7: Dec/Jan 1978)

Judges Guild Journal: Installment P (Issue 7: Dec/Jan 1978)

By: N/A

Price: $23.99

Publisher: Judges Guild: 1978

Wayne's Books ID: GMMG93jgj07


Good+. Crisp, some wear, and page tanning due to paper type. ~ This newsletter is printed on oversized newsprint-style paper, numbering 16 pages. ~ Hit Location, Missile Fire, Special Damage; Lycanthropy; Witchcraft in D&D; The Broken Lance; Heraldry in D&D; Constructing Villages; Inn of the Sunken Bridge. ~ 16 pages View more info

Image for Judges Guild Journal, Issue 20 (April/May 1980)

Judges Guild Journal, Issue 20 (April/May 1980)

By: N/A

Price: $5.99

Publisher: Judges Guild: 1980

Wayne's Books ID: GMMG02jgj20


Crisp, glossy cover. Nice. ~ Three new shops for City State of the World Emperor; Merchant character generation (Traveller); Campaign Use of "City State Of the World Emperor"; Scroll Determination Chart. ~ 64 pages View more info

Image for Judges Guild Journal: Installment T (Issue 11: Aug/Sept 1978)

Judges Guild Journal: Installment T (Issue 11: Aug/Sept 1978)

By: N/A

Price: $25.99

Publisher: Judges Guild: 1978

Wayne's Books ID: GMMG02jgj11


Crisp, little wear, and page tanning due to paper type. Small pen dot on left edgepaper. ~ This newsletter is printed on oversized newsprint-style paper, numbering 16 pages. ~ Swords & Sorcery Sagas; Some notes on Ye Old Process of Learning; Magical Spices; Religion & Justification of Magic; Flarions; Mighty Miscellany; Robots; The Tanvl; Erfung the Great; Daemons. ~ 16 pages View more info

Image for Judges Guild Journal, Issue 19 (Feb/March 1980)

Judges Guild Journal, Issue 19 (Feb/March 1980)

By: N/A

Price: $7.99

Publisher: Judges Guild: 1980

Wayne's Books ID: GMMG01jgj19


Crisp, glossy cover. Gorgeous. ~ A Melee System; Martial Artists Errata; Class Consciousness; Witches; Doors; Who Cares if Magic-Users Are Equal to Fighters; An Adjusted Dexterity Table; A New Wargames Rating System; The Dungeon Vlademor; Lord Foul's Demondim Spawn; Poisons - Types and Reactions; Falling Accidents; Beating, Bashing, and General Mugging; Estimating Power; Players' and Judge's Flowcharts; Omniscient Opinions; Prodigious Platemail. ~ 64 pages View more info

Image for Judges Guild Journal: Installment N (Issue 5: Aug/Sept 1977)

Judges Guild Journal: Installment N (Issue 5: Aug/Sept 1977)

By: N/A

Price: $23.99

Publisher: Judges Guild: 1977

Wayne's Books ID: GMMG93jgj05


Good+. Crisp, some edgewear, and page tanning due to paper type. ~ This newsletter is now printed on oversized newsprint-style paper, numbering 16 pages. It is mislabelled as Issue 3, when it is actually #5. ~ Details and Scenarios; The Power; The Quest of Klanker Wildfoot; Prodigious Platemail; Wilderness Encounter System; Carnivorous Plants; Marvelous Monsters; A brief history of Judges Guild; Dungeon Encounter Matrix; Additional Notes on the City State. ~ 16 pages View more info

Image for The Dungeoneer Journal, Issue 18 (July/August 1980)

The Dungeoneer Journal, Issue 18 (July/August 1980)

By: N/A

Price: $7.99

Publisher: Judges Guild: 1980

Wayne's Books ID: GMMG02dn18


Glossy cover. Nice. ~ A Trip to the Underworld; The Leprachaun Rosary; Victory; Reaction Graphing; Elven Names and meaning; Intelligent Monsters; A New Allocation System; Magic; Alignment in Game play; NPCs; The Book of Doom; The Oldcastle Inn - A mini-dungeon for The Fantasy Trip or AD&D; Nymphs; Vampires. ~ 64 pages View more info

Image for The Dungeoneer Journal, Issue 25 (Feb/March 1981)

The Dungeoneer Journal, Issue 25 (Feb/March 1981)

By: N/A

Price: $2.99

Publisher: Judges Guild: 1981

Wayne's Books ID: GMMG04dnj25


Heavy wear. A reading copy. ~ Sea Devils (sahuagin); College Option in Traveller; Monster Matrix; Another kind of Lyncanthropy; Martial Arts in AD&D; Political Intrigue; Shalizar's Tower (8-page mini-dungeon). ~ 64 pages View more info

Image for Judges Guild Journal: Installment S (Issue 10: June/July 1978)

Judges Guild Journal: Installment S (Issue 10: June/July 1978)

By: N/A

Price: $21.99

Publisher: Judges Guild: 1978

Wayne's Books ID: GMMG93jgj10


Good+ condition. Crisp, little wear, and page tanning due to paper type. Some edgewear. ~ This newsletter is printed on oversized newsprint-style paper, numbering 16 pages. ~ What has a Figure Experienced; Fighting Skills for Warriors & Clerics; A New Character Requisite; Tavern and Urban Encounters; Notes from Turtledragon Castle. ~ 16 pages View more info

Image for Judges Guild Journal #14 (Apr-May 1979)

Judges Guild Journal #14 (Apr-May 1979)

By: N/A

Price: $4.99

Publisher: Judges Guild: 1979

Wayne's Books ID: GMMG13jgj14


Glossy cover. Bottom left corner tip has a faint liquid stain. See photo. Pages have mild age-tanning. ~ Runic Scrolls & Translations; Using Slings; Occupational Chart; Letters of Marque. ~ 32 pages View more info

Image for Judges Guild Journal: Installment M (Issue 4: June/July 1977)

Judges Guild Journal: Installment M (Issue 4: June/July 1977)

By: N/A

Price: $29.99

Publisher: Judges Guild: 1977

Wayne's Books ID: GMMG93jgj04


Good+/VG- condition. Crisp, light wear. ~ This newsletter is now printed on two folded sheets, numbering 8 pages. ~ Jocular Judgments; Shrewd Slants from the Sagacious Sage; Demented Demography; Omniscient Opinions; Religion and the Justification of Magic; Economics & Technology; The Quest of Klanker Wildfoot; Tips from the Tower. ~ 8 pages View more info

Image for Judges Guild Journal #21 (June-July 1980)

Judges Guild Journal #21 (June-July 1980)

By: N/A

Price: $6.99

Publisher: Judges Guild: 1980

Wayne's Books ID: GMMG02jgj21


Crisp, glossy cover. Nice. ~ A Day in the City State; How to Cross a River Without Losing Half the Party; This IS the Way Heroes Die; Alternative Combat System; The Black Prince; Quests in AD&D; Multiple Mage Magics; Wreck of the Titan; Random Character Weapons; The Swamp Rats; Two Valuable Equipment Items. ~ 64 pages View more info

Image for Judges Guild Journal #15 (June-July 1979)

Judges Guild Journal #15 (June-July 1979)

By: N/A

Price: $7.99

Publisher: Judges Guild: 1979

Wayne's Books ID: GMMG02jgj15


Crisp, glossy cover. A touch of staple rust. Very little age tanning. Unmarked. Nice. ~ Random Magic; Revised magic tables; Names for fantasy gaming. ~ 48 pages View more info

Image for Judges Guild Journal: Installment Q (Issue 8: Feb/Mar 1978)

Judges Guild Journal: Installment Q (Issue 8: Feb/Mar 1978)

By: N/A

Price: $27.99

Publisher: Judges Guild: 1978

Wayne's Books ID: GMMG02jgj08


Crisp, light wear, and page tanning due to paper type. ~ This newsletter is printed on oversized newsprint-style paper, numbering 16 pages. ~ Judges Guild Teleports to New Location; Journey into Tegel Manor; Prodigious Platemail; Malevolent Monsters; Reptillicus Regorip; The Ancestory of an Adventurer; Thorgaard. ~ 16 pages View more info

Image for Judges Guild Journal #12 (Dec-Jan 1978/9)

Judges Guild Journal #12 (Dec-Jan 1978/9)

By: N/A

Price: $12.99

Publisher: Judges Guild: 1979

Wayne's Books ID: GMMG02jgj12


Crisp, glossy cover. A touch of staple rust. Very little age tanning. Unmarked. Nice. ~ The winners of the Dungeon Creation Contest: 22 prize winning Dungeon Levels, with maps, are featured. Also: Rules for the Judges Guild Journal Son of the Worlds First and Greatest Dungeon Creation Contest, and new staff introductions. ~ 64 pages View more info