Keyword:ADVENTURERS+CLUB

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Image for Adventurers Club: The Hero Games Quarterly #1 (Fall 1983)

Adventurers Club: The Hero Games Quarterly #1 (Fall 1983)

By: N/A

Price: $9.99

Publisher: Hero Games, 1983


Glossy cover, little wear. Unmarked inside. ~ Covert Action. Champions Plus. The Mechanon Gambit - A Champions scenario. ~ 32 pages View more info

Image for Adventurers Club: The Hero Games Quarterly #15 (Winter 1990)

Adventurers Club: The Hero Games Quarterly #15 (Winter 1990)

By: N/A

Price: $5.99

Publisher: Iron Crown Enterprises (ICE), 1990


Glossy cover, little wear. Unmarked inside. ~ Empire Club; No More Mr Nice Guy (Champions scenario); The mentally-balanced superteam. ~ 32 pages View more info

Image for Adventurers Club: The Hero Games Quarterly #16 (Summer 1990)

Adventurers Club: The Hero Games Quarterly #16 (Summer 1990)

By: N/A

Price: $5.99

Publisher: Iron Crown Enterprises (ICE), 1990


Glossy cover, little wear. Unmarked inside. ~ Special Fantasy Hero Issue. Doomspoint (Fantasy HERO scenario); Champions errata; Poisons. ~ 48 pages View more info

Image for Adventurers Club: The Hero Games Quarterly #17 (Summer 1991)

Adventurers Club: The Hero Games Quarterly #17 (Summer 1991)

By: N/A

Price: $4.99

Publisher: Iron Crown Enterprises (ICE), 1991


Glossy cover, little wear. Unmarked inside. ~ Silly martial arts - Ninja Hero errata. Hi-Ho, Silver, Away! - Western Hero. Ancient Chinese secrets - New martial arts styles. ~ 48 pages View more info

Image for Adventurers Club: The Hero Games Quarterly #19 (Winter 1993)

Adventurers Club: The Hero Games Quarterly #19 (Winter 1993)

By: N/A

Price: $4.99

Publisher: Iron Crown Enterprises (ICE), 1993


Crisp, glossy cover. Nice. ~ Research in a heroic or superheroic campaign; The murder of Lord Ernesto (Fantasy Hero scenario); Hero System vehicle rules; Dragons in Fantasy Hero. ~ 48 pages View more info

Image for Adventurers Club: The Hero Games Quarterly #20 (Spring 1993)

Adventurers Club: The Hero Games Quarterly #20 (Spring 1993)

By: N/A

Price: $4.99

Publisher: Iron Crown Enterprises (ICE), 1993


Crisp, glossy cover. Nice. ~ Writing and running tournament games; Another look at throwing; Zip Zap Guns - Champions scenario; Power moves; Mind Control in Champions; Gageteers & comic book technology. ~ 48 pages View more info

Image for Adventurers Club: The Hero Games Quarterly #21 (Summer 1993)

Adventurers Club: The Hero Games Quarterly #21 (Summer 1993)

By: N/A

Price: $2.99

Publisher: Iron Crown Enterprises (ICE), 1993


Crisp, glossy cover. Nice. ~ Carolina Caldwell and the Quest for the Gold Idol (Justice Inc scenario); Villains in Justice Inc; Alternate magic system for Fantasy Hero; Equestrian martial arts; Foes with Character. ~ 48 pages View more info

Image for Adventurers Club: The Hero Games Quarterly #23 (Winter 1994)

Adventurers Club: The Hero Games Quarterly #23 (Winter 1994)

By: N/A

Price: $3.99

Publisher: Iron Crown Enterprises (ICE), 1994


Crisp, glossy cover. Very nice. ~ Mysteries from Horror Hero - Endless Nighmares; Cassandra Matrix (Cyber Hero scenario); More realistic spell-casting (Fantasy Hero); New fantasy character archetypes; optional skill subsystem; New look at Alchemy. ~ 48 pages View more info

Image for Adventurers Club: The Hero Games Quarterly #23 (Winter 1994)

Adventurers Club: The Hero Games Quarterly #23 (Winter 1994)

By: N/A

Price: $1.99

Publisher: Iron Crown Enterprises (ICE), 1994


Good+ condition. Glossy cover, moderate wear. ~ Mysteries from Horror Hero - Endless Nighmares; Cassandra Matrix (Cyber Hero scenario); More realistic spell-casting (Fantasy Hero); New fantasy character archetypes; optional skill subsystem; New look at Alchemy. ~ 48 pages View more info

Image for Adventurers Club: The Hero Games Quarterly #24 (Summer 1994)

Adventurers Club: The Hero Games Quarterly #24 (Summer 1994)

By: N/A

Price: $3.99

Publisher: Iron Crown Enterprises (ICE), 1994


Glossy cover, little wear. Unmarked inside. ~ SWARM! Battle at Castle Rockwell (Fantasy Hero adventure). Building Your Own Corporation. Kumite! Bustin' Broncs. New Martial Arts. ~ 48 pages View more info

Image for Adventurers Club: The Hero Games Quarterly #25 (Winter 1994)

Adventurers Club: The Hero Games Quarterly #25 (Winter 1994)

By: N/A

Price: $7.99

Publisher: Iron Crown Enterprises (ICE), 1994


Crisp, glossy cover. Nice. ~ The Realm of Velakris - Fantasy setting for Hero System; Slippery As An Eel - Adventure for Dark Champions; Elemental Controls; Fantasy Hero Cleric; Pharmacology in Dark Champions. ~ 64 pages View more info

Image for Adventurers Club: The Hero Games Quarterly #26 (Spring 1995)

Adventurers Club: The Hero Games Quarterly #26 (Spring 1995)

By: N/A

Price: $5.99

Publisher: Iron Crown Enterprises (ICE), 1995


Crisp, glossy cover. Very nice. ~ Enter The Scarlet Queen — New Skills, Powers, & Characters for Dark Champions; A Matter of Heart - An Adventure for Champions; The First Adventurers Club Index — A guide to Issues 1 to 25; The Ultimate Base — An out take from Enemies Assemble!; The Paladinhhod of St. Kiruin — An order of paladins for Fantasy Hero campaigns. ~ 64 pages View more info

Image for Adventurers Club: The Hero Games Quarterly #26 (Spring 1995)

Adventurers Club: The Hero Games Quarterly #26 (Spring 1995)

By: N/A

Price: $3.99

Publisher: Iron Crown Enterprises (ICE), 1995


Crisp, glossy cover. Very nice. ~ Enter The Scarlet Queen — New Skills, Powers, & Characters for Dark Champions; A Matter of Heart - An Adventure for Champions; The First Adventurers Club Index — A guide to Issues 1 to 25; The Ultimate Base — An out take from Enemies Assemble!; The Paladinhhod of St. Kiruin — An order of paladins for Fantasy Hero campaigns. ~ 64 pages View more info

Image for Adventurers Club: The Hero Games Quarterly #27 (Fall 1995)

Adventurers Club: The Hero Games Quarterly #27 (Fall 1995)

By: N/A

Price: $3.99

Publisher: Iron Crown Enterprises (ICE), 1995


Faint water stain in bottom right corner tip. Minor, but needs to be noted. VG condition otherwise. ~ Hogan's Reach - A setting for Champions; Super-mercenaries; Advantages of Disadvantages; Power of Repartee; Art of Siege (Fantasy Hero); Animal Champions; Hudson City Times (Dark Champions). ~ 64 pages View more info

Image for Adventurers Club: The Hero Games Quarterly #4 (Summer 1984)

Adventurers Club: The Hero Games Quarterly #4 (Summer 1984)

By: N/A

Price: $11.99

Publisher: Hero Games, 1984


Glossy cover, little wear. Unmarked inside. ~ The Gilt Complex. Horror in Champions. Nova - A Champions scenario. ~ 48 pages View more info