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Galaxy Guide No 3: The Empire Strikes Back (Star Wars) West End Games 1989 0874311276 Paperback Good+; 80 pages; INCLUDES: "* Over 40 non-player characters from Star Wars V: The Empire Strikes Back that easily fit into any campaign. * Beautiful illustrations of every character in this volume. * Detailed histories and character profiles of familiar heroes like General Rieekan and Lando Calrissian. * Full backgrounds and personality notes on bounty hunters such as Dengar and Boba Fett. * Information on the inhabitants of the strange worlds of Hoth, Dagobah, and Bespin. * Complete character templates for every hero and villain outlined in this volume. * Updated information and statistics for Luke Skywalker, Han Solo, Princess Leia, and other major characters." Price:
5.99 USD
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6 |
Best of the Journal of the Travellers' Aid Society, Volume 2 (Traveller RPG) Game Designers Workshop (GDW) 1981 Paperback Very Good-; x; 48 pages; CONTENTS: AMBER ZONE - Ticket to Swords; Foodrunner; A Dagger at Efate; Scam; Pursue and Destroy; Crystals from Dinom; Loggerheads; The Werewolf Disease. CONTACT! - Vargr; Aslan. FEATURE ARTICLES - Speculation without a Starship; The Umpire Strikes Back!; The Imperial Interstellar Scout Service; R & R; Traveller Stock Exchange. FEATURES - From the Management; The Bestiary: Dolphins; Ship's Locker: LSP Pressurized Shelter; Ship's Locker: Lifeboats, Rescue Ball. Price:
9.99 USD
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7 |
You Only Live Twice: James Bond 007 Action Episode Game [BOX SET] Victory Games 1985 0912515287 Very Good; Very lightly used set; complete. Box has light wear.; x; COMPONENTS: • Rules Folder • Action Summary • 11" x 16" mapboard • Playing pieces (4 Enemy helicopters, Little Nellie, number squares) • Five playing piece stands • Status Sheet pad ~ "The You Only Live Twice Action Episode Game allows two players to re-create the famous helicopter chase scene from the movie of the same name. One player controls James Bond's Wallis WA-116 Agile Autogyro (Little Nellie), and the other player controls the four Enemies, pursuing Bond in machinegun-armed Bell AB-47G helicopters. Sorely outnumbered by his foe, Bond relies on his superior training, experience, and instincts —- and his small but powerful aircraft — to even his chance of victory." Price:
24.99 USD
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8 |
Challenge Magazine Issue 43 Game Designers Workshop (GDW) 1990 Paperback Fine; 96 pages; ARTICLES: 2300AD * New Cyber Equipment * Where Ya from, Mate? * AECA * L-5: Community in the Sky ALBEDO * Tactical Strike RENEGADE LEGION * Armored Cavalry in the CAF SPACE: 1889 * Secrets of the Ancients * Ye Can Always Tell A Yankee, But Ye Canna Tell 'im Much * Cthulhu: 1889 STAR TREK * Stardate Chronology of the Enterprise STAR WARS * On the Dark Side MEGATRAVELLER * Trouble in Paradise * Leyna Tirenthe * Sourz: The Claws of Space * Griszoung TWILIGHT: 2000 * Sheltie Holiday Price:
9.99 USD
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9 |
Raid on Iran (Simulation Game) Steve Jackson Games 1981 Paperback New; Still in Factory Shrinkwrap!; "On April 24, 1980, the United States launched a rescue mission to free 53 hostages held captive in Iran. Three helicopters failed on the way. The mission was aborted. What if it had gone in? RAID ON IRAN is a simulation of what might have been ... if the rescue mission had reached Teheran. The American commandos must find and free the embassy hostages - while holding off Iranian mobs and militants — and get them safely to the helicopters. An alternate scenario examines the possibility that commandos might have tried to abduct the Ayatollah Khomeini himself... to exchange him for the hostages! Components include full-color 16" x 21" embassy map; 119 counters in 3 colors; illustrated rules, charts, and tables; ziplock bag for counters; and plastic Pocket Box." Price:
39.99 USD
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11 |
Amberzine #11 Phage Press 5/2001 Paperback New; Crisp, collector's copy. Gift-giving condition.; 160 pages; "This issue... Solomon Foster • Juli A. Halbur-Herrera • Sarah Bear Kindred • Michael Kucharski • Leslie Lightfoot • Wendi Strang-Frost • K. Michael Thomas • Elizabeth S. Ray Trumitch • Jennifer A. Woelke" Price:
49.99 USD
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12 |
Wolf's Dragoons (Battletech) FASA Corporation 1989 Paperback Fair; Considerable exterior wear; unmarked inside. A Play copy.; x; 128 pages; "...Now war consumes the Inner Sphere, and the Dragoons' contract with House Kurita has expired. Where they throw their support could determine the outcome of the war. This ComStar document is the most accurate, up-to-date assemblage of information ever compiled about the Dragoons. Their history, organization, and unique membership are exposed in great detail. Find out the who, what, where, when, and why(s) of the most powerful regiment in the Inner Sphere today." Price:
24.99 USD
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13 |
Scortch: A Sourcebook for the Wizards Basic Adventure Game Whit Publications 1992 Paperback Fine; 80 pages; "This 80-page book is a companion volume to Montagar. It details the dark land of Scortch, a radioactive wasteland filled with mutants, and the lair of the evil mutant wizard Blackwolf, who is bent on global domination. Like Montagar, this book expands on the source material from the movie, and includes new., mutant species, new technologies, and other details of the land. And, as always, a short adventure is included, which will, lead the players through this hostile land. Scortch is not a stand alone product and requires the Ralph Bakshi's Wizards Basic Game. It is intended to enhance the play of the basic game as well as create an expanded playing environment which builds upon the 1977 animated classic. * A detailed map of Scortch, its towns, villages and cities * A random mutant generation chart * New creatures and plant life indigenous to Scortch * Information on blue Elves, Sand Faries and Mutants * New skills and background packages * A full length adventure, ready to play" Price:
26.99 USD
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14 |
War in Concordia (Changeling: The Dreaming) White Wolf Pub 2001 1565047249 Paperback New; Crisp, collector's copy. Gift-giving condition.; x; 128 pages; "The High King has disappeared. Dark gates to nightmare realms have opened. Concordia's dream of peace shatters into nightmares of warring factions. The Parliament of Dreams dissolves as contenders vie to take King David's place. Behind the scenes, the Shadow Court lurks, ready to grab the reigns of power. The time for change is at hand... War in Concordia provides Changeling: The Dreaming Storytellers and players with the chance to forge new dreams from the ruins of old and battered visions. Includes the major contenders for power in Concordia, suggestions for waging large-scale battles and an in-depth look at how changelings go to war." Price:
54.99 USD
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18 |
Shattered Sphere (Battletech) FASA Corporation 1999 1555603572 Paperback Fine; x; 128 pages; "...Drawing on information from five scenario packs, seven sourcebooks and more than a dozen novels, Shattered Sphere represents the ultimate guide to the people and places of BattleTech, as seen through the eyes of the characters who live there. Offering a brief, comprehensive history of the universe and an in-depth look at events from the Truce of Tukayyid through early 3062, this update is a must for any BattleTech fan. Shattered Sphere also includes detailed maps showing the current state of the Inner Sphere and the Clans." Price:
10.99 USD
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20 |
End of the World: Three Cases of Climatic Confrontation (For Call of Cthulhu) Triad Entertainments 1994 Paperback Good; Moderate cover rubbing.; x; 80 pages; "THIS COULD BE IT! That's right! This could be the end for your band of investigators as they are faced with three climactic confrontations with the ultimate evil that is the Cthulhu Mythos! Will it come in a small Georgia town where dark things lurk in the heart of the woods and in the heart of one who should be long dead?..." Price:
39.99 USD
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21 |
The Blue Camel (Thieves' World Role Playing Game) FASA Corporation Fine; Crisp, collector's copy.; 2 pages; Rare convention pamphlet with 2 printed pages inside a cover. ~ "3 Hours to live... It's broad daylight and somehow you've got to get hold of this stinking blue camel in order to get the antidote from that murderous little madman... Price:
59.99 USD
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22 |
Line Officer Requirements (Star Trek: Starfleet Academy Training Command, Command & Operations Volume 1) D. Schmidt 1987 Paperback Very Good; x; 124 pages; "Note: This text is intended as a three-fold instructional aid: 1 - As a Starfleet Academy textbook for cadets and midshipmen undergoing training in the Command or Operations Line Officer Training Program. 2 - As a hands-on reference for reactivated Reserve Officers wishing to re-familiarize themselves with various changes in Starfleet within the last decade. 3 - As a guide for Junior Officers and Ensigns wishing to become further indoctrinated with regards to their Departments or Divisions as part of the Staff Officer Training Program." Price:
34.99 USD
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23 |
The Road of Kings: The Gazeteer of Conans World Mongoose Publishing 2004 1904854028 Hardcover Very Good; 200 pages; "The Hyborian Gazeteer is the third book in the eagerly anticipated Conan roleplaying series, and brings together all of the information ever written on this ancient world. Combining previous works from R. E. Howard, this gazeteer is also packed full of new and exciting information which will allow Games Masters to have at their fingertips all the information they will need to fully detail any adventure in the world of Conan." Price:
36.99 USD
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24 |
Edge-On: Cyberventure Mission File #1 (Cyberspace RPG) Iron Crown Enterprises (ICE) 1990 1558060871 Paperback New; Still in Factory Shrinkwrap!; x; "This Cyberventure Mission File provides all you need to run four complete Cyberspace"' adventures ranging from the Pacific Sprawl, to an off-shore drilling platform, to the Amazon rainforest. You'll find sample player characters with full equipment listings, mission briefings, Gamemaster information, NPC dossiers, and all the schematics you'll need for each of the following scenarios: • Network 69 Takes the Fall: Channel 32 needs their competitor's new fall program line-up, and the players need 32's cash. • Ward, I'm Worried...: Players prowl the streets of San Fransisco, searching for a renowned Computer Technician — and his kidnappers. • Safety Violations: Okira plans a hit on New Edison, and it's the players who wind up holding the bag... of explosives, that is. • Unscheduled Layover: A trip to Rio leads to unforeseen danger and intrigue in the depths of South America." Price:
2.99 USD
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26 |
CyberRogues (CyberSpace RPG) Iron Crown Enterprises (ICE) 1990 1558061258 New; Still in Factory Shrinkwrap!; "This Cyberspace Character Compendium provides GMs with a number of new and nasty NPCs, ready to be dropped into any campaign. And because each personality is provided with his or her full game statistics, background and equipment listings, players may use these characters as PCs for one-shot adventures or extended gaming sessions.An artist's rendering depicts each CyberRogue — 16 of them in Full Color! CyberRogues contains 30 characters with the following features: • Personal Data: Looks, demeanor, attitude, equipment, historical background and current undertakings are provided in clear, concise text. • Stats & Specs: Each character is rendered down to his or her game statistics, modifiers, combat specs and more. • Skills: Important skills and languages are all listed with their corresponding bonuses." Price:
3.99 USD
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27 |
The Body Bank: Character Compendium #2 (Cyberspace) Iron Crown Enterprises (ICE) 1990 1558061282 Paperback New; Still in Factory Shrinkwrap!; x; "The Body Bank contains 27 characters with the following features: • Personal Data: Looks, demeanor, background and undertakings are provided in concise text. • Stats & Specs: Each character is given his or her game statistics, modifiers, combat specs and more. • Groups: Two organizations are examined in The Body Bank: Philanthropic Epitaph and The Cat House." Price:
1.99 USD
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28 |
Death Game 2090: Cyberventure Mission File #2 (Cyberspace RPG) Iron Crown Enterprises (ICE) 1990 1558061320 Paperback New; Still in Factory Shrinkwrap!; "This Cyberventure Mission File provides all you need to run a set of linked adventures using the Cyberspace' game system. You'll find sample player characters along with an array of stimspace characters for use in the Death Game. Each adventure section also provides the Gamemaster with background, NPC dossiers, and all the schematics you'll need for each of the following linked scenarios: • Uniqorn Qlub: Here players are thrust into their roles as heroic characters in the realm of Stimspace. • Stimtesters: Will the players be recruited by Stimular Enterprises, the leader in ActiStim technology? • Back to Reality: What will the players think of their exposure to the next generation of ActiStim games? • Endgame: The players have been taken advantage of. Now it's payback time in the Death Game." Price:
2.99 USD
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29 |
Challenge Magazine Issue 38 Game Designers Workshop (GDW) 1989 Paperback Fine; 80 pages; ARTICLES: 2300AD * Star Cruiser Power BATTLETECH * Direct-Fire Artillery * A Place in the Sun RENEGADE LEGION * Ships of the Pursuit Wing SPACE: 1889 * A Journey to Oblivion STAR TREK * Beta Antarae Sector STAR WARS * Starfighters Down MEGATRAVELLER * Grapnel Gun * Prize Court * Boarding Party * Monitor-Class Scout* Courier TWILIGHT: 2000 * Umpiring Twilight * Military Electronics in Twilight * Equipment List Price:
13.99 USD
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30 |
Cyberskelter: Cyberventure Mission File #3 (Cyberspace RPG) Iron Crown Enterprises (ICE) 1991 1558061428 Paperback Fine; x; "This Cyberventure Mission File provides you with four linkedadventures forming an extended cyber campaign. Starting off with a tough knock-off job in San Francisco, characters are swept into a series of adventures which take them from Berlin to Bombay. Several NPCs and organizations which debuted in previous Cyberspace' productsfind their way into the pages of Cyberskelter. Each Cyberskelteradventure provides you with adventure background, NPCs and all the schematics you'll need to run the following scenarios: • Cooking With Fats: Arnold Futzmann, the Sprawl's most notorious slave trader, is about to get his comeupance. • Berlin Tear Down: The Sprawl's premiere Kick Cut Cage Boxer needs a package picked up, but a group of United Nations enforcers takes exception. • The Twitch: What do the characters want with a $20 million shipment of Neurological Activity Controllers? Too much for their own good. • Izabella: The streets of Bombay are no place to start looking for trouble, which is probably why the characters find themselves there." Price:
3.99 USD
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37 |
Deck Plan 1: Beowulf-class Free Trader (GURPS Traveller) Steve Jackson Games 2000 1556344600 Fine; "The Free Trader Beowulf is under attack! Help retake the ship with our first set of Traveller Deck Plans. Thirteen double-sided maps join to form the full Beowulf - with hexes on one side and squares on the other, every Traveller fan will be able to use them! And there's a sheet of Cardboard Heroes miniatures with crew and pirates - start adventuring immediately!" Price:
9.99 USD
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39 |
Villain's Kit (7th Sea RPG) Alderac Entertainment Group (AEG) 1999 Paperback New; Pristine Collector's copy. ; x; 64 pages; "The Villains Kit includes: • Footprint Island: An introductory treasure hunt adventure for novice and experienced players. • The Powder Keg: A unique tavern full of NPCs, adventure hooks, and seven different backgrounds to make it fit within any of Theah's nations. • How To Build the Perfect Villain: An essay on building exciting, convincing, unique and balanced bad guys (and gals) for your 7th Sea games. • Four New Action Maps: Leveled and ready for swashbuckling action, Players can fight their way through a Theatre, a Stable and Coach House, a Vaticine Chapel and the Powder Keg Tavern. • Sixteen NPC head shots: Great visual aids for your game; develop these characters however you wish. • Campaign Construction Sheet: Design, organize and keep track of your adventures." Price:
44.99 USD
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40 |
Rampant: Rules for Live-Action Role Playing Living Imagination 2004 0971214573 Paperback As New; x; 210 pages; "Are you truly ready to swing a sword or cast a spell ? Take your role-playing off the tabletop and give it some real live action spice with this book! * Comprehensive rules for Live Action role-playing in a fantasy setting. * Character creation, life and death. * Boffer weapon combat and construction. * Arcane, divine, and alchemical magic. * Thievery and economy. * Fully skill-based system for multi-talented characters. * Play an afternoon with a few friends, or plan a whole weekend for hundreds of eager players."* Set up a battle ground in your backyard, a fantasy town at a camp, or a haunted forest in a park. Price:
12.99 USD
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42 |
The Magic Dump (D&D D20) Monkey God Enterprises 2002 0970809492 Paperback New; 64 pages; "At the northern edge of Jack Fool's swamp, the town of Narion was often the "beneficiary" of magics that got out of hand. They still talk about the yellow snallygaster who showed up one day to eat several children. And they have lost the use of their cemetery because it now inside the swamp, guarded by who knows what abominations. As far as Narion is concerned, Jack bought this land, then filled it with monsters. At night he sends them in to attack the town hoping to get Narion to move. He deliberately booby trapped the town's cemetery (inside the swamp) after he had promised them a safe path to visit their ancestors. Either he is mad or just really mean. The Magic Dump is a d20 fantasy adventure for sixth to eighth level characters." Price:
6.99 USD
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46 |
El Libro del Clan Brujah (Vampiro: La Mascarada) La Factoria De Ideas 1995 8488966032 Paperback Fine; 72 pages; "Antaño construyeron monumentos a la paz eterna. Antaño dedicaron su tiempo a la contemplación del infinito. Hay pocas cosas más hermosas que las obras de los visionarios. Hay pocas cosas tan letales como un soñador Atraicionado. Los traidores derribaron los monumentos. La breve vida de la paz eterna fue ahogada por los estragos del tiempo. La esperanza del infinito se convirtió en cenizas. Ahora cuando el martilleo en las sienes comienza, las palabras no lo detendrán. Cuando la furia crece, la paz sufrirá. Cuando estalla el frenesí sólo la sangre lo saciará. El libro del Clan Brujan incluye: • La historia y tradiciones de los Brujan, incluyendo sus mitos y sus secretos. • 10 fichas de personajes Brujah, mostrando toda la amplitud de este clan tan diverso. • Detalles de los misteriosos poderes que los Brujah han desarrollado a través de las eras." Price:
26.99 USD
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48 |
Trouble Brewing (GangBusters Module GB1) TSR Hobbies 1980 0935696849 Paperback Good; 32 pages; "This is the first in a series of modules for use with the GANGBUSTERS rules. TROUBLE BREWING is specially designed for the game judge who needs a background for a GANGBUSTERS campaign. Included here are details for the First Ward of Lakefront City, a series of ready-to-play adventures, over 150 non-player characters, and a special page of full-color car counters to use with the GANGBUSTERS street maps." Price:
4.99 USD
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49 |
Time War: A Game of Time Travel and Conflict [BOX SET] Yaquinto Publications 1979 Good+; Mostly complete, missing 21 counters out of the 400 claimed on the back of the box. All other contents present, in great shape. Box cover has just a touch of age-spotting. ; x; CONTENTS: Rules Booklet * 21½" x 27½" mapboard * 2 chartsheets * log pad * 400 counters * counter tray * 36 Time Mission cards. ~ "Time War is an exciting new tactical level game that begins in the future. A future where governments, using their ability to send men and equipment into time, fight their wars and vie for power in the past. Highly evolved computers predict the "Jonbar Junctions" (Critical moments in history) and what actions can be taken by the time forces to create a favorable change in the power balance of their own time. Time War allows each player to assume the role of the "Time Magistrate" and control the lime forces of a government. Operating from a floor plan of a Time Control Building players must allocate funds to various areas of research and development, improving equipment, the training of members of the time forces (Sentinels, Wardens, Agents and Action Teams), the hiring of technicians and the enormous energy cost of moving people and equipment in and out of the past. While the technical level of the Chrono-Computer and the Time Projector effect the accuracy of moving personnel and altering history, the training level of the individual force members often spells the difference between success and failure." Price:
31.99 USD
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50 |
Noblesse Oblige, the Book of Houses (Changeling: The Dreaming) White Wolf 1998 1565047192 Paperback Very Good; 144 pages; "Since the Mythic Age, the noble houses have been hailed as the leaders of the fae. Though most know only a little of these houses, few truly understand them. Finally, Baron Edgewick, scribe to High King David, has assembled a discourse on the five most powerful houses of the Seelie Court. These pages are a complete dissertation and serve both as a primer for those fae new to a house, as well as offering an insider's look at the inner workings of noble houses. This book offers an inside look at the five most prominent houses of the Seelie Court: Dougal, Eiluned, Fiona, Gwydion and Liam. Within you will find the complete histories and cultures of each house as well as its views on the other houses and the commoner kith. * Complete information on the five major houses of the Seelie Court, from their origins in the Mythic Age to the modern day. * An entire look at their cultures and customs. * New Merits and Flaws available only to characters of these houses." Price:
16.99 USD
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54 |
Missions of State (Marc Miller's Traveller - T4) Imperium Games 1998 157828208X Paperback Fine; 112 pages; "Missions of state are selected adventures geared to the complexities of intercultural intrigue. Nine adventures pit noble characters against formidable odds, moving among the Imperium's elite, all the while using their privileged rank to delve into intelligence gathering and espionage. With the emergence of empire come new challenges to the status quo, and power is there for anyone to grab! Missions of state is an excellent set of adventures for any Milieu 0 campaign." Price:
19.99 USD
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55 |
The Final Watch (Morrow Project, File R010) Timeline Ltd. 1991 Paperback Fine; 44 pages; "Combined Team Seattle's Mission was to help the survivors of Seattle rebuild the shattered remains of their city. Command Team UC-1C hadn't bargained on what had happened to the city after the passage of 150 years. They were even less prepared for the threat of annihilation to the Morrow Project, which they faced alone in the fog of the Pacific Northwest. This game package contains all of the information, maps and systems necessary for the Project Director to run this scenario. The package includes information concerning new weapons, the Commando Ranger Mobile Command Post vehicle, a Morrow Project Communications Base and more." Price:
17.99 USD
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57 |
Star Trek III: The Search for Spock Game [BOX SET] FASA Corporation 1984 0425069834 New; "The ground rumbles and moans beneath your feet. The Genesis Planet is beginning to break up. You must find the young Spock and beam him aboard your ship before the planet disintegrates in a fiery explosion. Your job is not an easy one as there are Klingons hot on the trail and you are surrounded by vicious life forms created by the Genesis effect. You will need all of your skill and wits to avoid the dangers of the collapsing planet and the Klingons to rescue the young Spock. All of the tense excitement of STAR TREK III is now captured in this Micro-Adventure Game from FASA. Included are 112 playing pieces, 76 Event cards, a modular map that allows you to create over 10,000 different planets as playing fields, 3 dice and the rulebook. A game for 1 to 4 players ages 12 and up." Price:
24.99 USD
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58 |
Sandman: Map of Halaal [BOX SET] Pacesetter Games 1985 0917609417 Very Good; COMPLETE, all listed items included. Box in factory shrinkwrap, though box is cmpressed under wrap.; "INSIDE THE BOX: * 64-page book with four adventures, each a full evening of entertainment * self-standing panoramic game screen * 8-page introduction to the game * 2 ten-sided dice * 48 full-color cards * 32-page book of props (maps, illustrations, and players' information) ADVENTURES IN THIS SET: • The Sandman Comes: Desert reverie in Casablanca, where looks do kill. • The Prophet of Darkness: Mystical journeys through a dark, tattered land. • A Feast for the Eyes: Gangsters, and fairylands of no child's dream. • The Map of Halaal: Journey beyond the Milky Way with Dionysius. ~ Map of Halaal is part of the SANDMAN game series. All boxed sets (and all adventures within) are related, but each may be played alone. You need nothing else to play." Price:
22.99 USD
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59 |
Grail Quest (The Fantasy Trip: MicroQuest 3) Metagaming 1980 Very Good; COMPLETE, all items present, unused. Counters UNCUT. Box has light wear. ; x; "Components: Rules booklet, play counters and die. The Knights of the Round Table are one of mythology's shining examples of sacrifice and honor. When King Arthur calls on the heroes of Camelot to go forth and seek the Last Supper's Holy Grail you are there. You go forth with them on Christendom's greatest quest. He who finds the blessed Grail must be of purity, honor and courage. There is no adventure more worthy of chivalry's finest flower, no greater way to grace. GRAILQUEST is a programmed fantasy adventure that can be played solitaire. You are one of King Arthur's Knights of the Round Table. You create your character, equip him with armor and weapons and send him forth on the great quest. Monsters, danger and death await, trials of flesh and spirit the seeker must endure." Price:
39.99 USD
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60 |
Dragon Magazine, Issue 47 TSR Hobbies Mar 1981 Paperback Very Good; Light cover wear. Centerfold feature still attached.; x; 78 pages; ARTICLES: CRIMEFIGHTERS — Role-playing rules for pulp heroes & The Case of the Editor's Envelope — A sample Crimefighters scenario(Centerfold Special Attraction); Take the AD&D exam; Ideas for elemental adventuring —Letters to EGG; Seek, but don't expect to find — Astral & ethereal searches; Creatures from elsewhere — Seven out-of-this-world monsters; Bazaar of the Bizarre — Magic involving other planes; The merry month of...Mirtul? — Design your own calendar; more. Price:
14.99 USD
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Haven: Secrets of the Labyrinth Gamelords, Ltd. 1983 Paperback Fine; x; "In this second volume of the HAVEN series, GMs will find detailed descriptions of over 120 shops, taverns and residences, numerous random encounters, and hundreds of NPCs, creating an ever-changing tapestry of events, personalities, conflict and intrigue. Players can join up with a mercenary company or a caravan traveling to distant lands, dare to venture into the notorious Labyrinth, the thieves' quarter of Haven, or become embroiled in the deadly rivalry between the Thieves' Guild and the sinister Black Hand. Over a dozen scenarios are outlined for the GM's convenience, to provide hours of adventuring as the players become involved in the struggle of an exiled elvish prince to avoid capture and regain his throne, or the race to save a transformed son of a noble family from a fate worse than death in the Horse Market." Price:
19.99 USD
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Ravenloft: Limited Edition (Dungeons & Dragons 3.0 D20 Horror Roleplaying) White Wolf Pub 2004 1588460789 Hardcover New; Still in Factory Shrinkwrap!; 221 pages; A Domain of Dread A night of eternal terror. A world ruled by fear and horror. Vampires who rule the night. Shapeshifters who prowl the forests. Eldritch ghouls and undead skeletons who prey upon a fearful populace. If ever a world needed heroes, it is the world of Ravenloft. A World of Gothic Adventure The Ravenloft setting takes one of the classic roleplaying game worlds and brings it up to date for the Third Edition using the D20 rules system. Players assume the roles of brave adventurers facing ultimate evil in hopes of saving the world, all in a Gothic setting of high adventure. The Limited Edition of Ravenloft features a black leatherette cover with red metallic logo and includes a place-keeping bookmark ribbon. Price:
47.99 USD
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