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A Pilot's Guide to the Drexilthar Subsector (Traveller) Keith, J. Andrew Gamelords, Ltd. 1984 Paperback Very Good Cover has moderate wear. Text unmarked. ; "From the navigational computer files of the Imperium comes A Pilot's Guide to the Drexilthar Subsector, a detailed examination of a single subsector of Reavers Deep on the Imperial frontiers. This supplement presents background information on the Deep and on the Drexilthar subsector (setting for the Gamelords, Ltd. adventures The Drenslaar Quest and Duneraiders). Each world in the subsector is explored in sufficient depth to be the setting for one or more specific adventures for use with Traveller. Planetary data on each world is also of use in conjunction with the Gamelords Traveller supplements dealing with environments."; 48 pages Price:
7.99 USD
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Adventure Class Ships Vol. 2 (Traveller) [BOX SET] FASA Corporation 1982 042506686X / 9780425066867 Fine Unused, complete set. Box has spots of crushing -- these were flimsy boxes FASA used at the time. ; "Ten ships in the 100 to 800 ton range, each drawn in the 15mm scale on 22x17 inch sheets. Descriptions of use and interiors, plus High Guard statistics are contained in a 16-page booklet. Also included are 112 illustrated counters and a second 16-page booklet which contains general starship information, military information for the Aslan and Solomani, and 6 encounter tables for adventuring in Reaver's Deep, the Solomani Rim, or anywhere..." Price:
99.99 USD
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Adventure Class Ships, Vol. 1 (Traveller) [BOX SET] FASA Corporation 1982 0425066835 / 9780425066836 Fair Counters NOT PRESENT. Contains all 5 deck plan maps and both booklets. Box is crushed, but cover art in good shape (these boxes were notoriously fragile).; CONTENTS: * 5 poster-size maps * Adventure-Class Ships, Book 1 & 2 (16 pages each) Price:
69.99 USD
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Adventure Class Ships, Vol. 1 (Traveller) [BOX SET] FASA Corporation 1982 0425066835 / 9780425066836 Fine The ultra-rare vol 1 set. Still in Factory Shrinkwrap! Box has crushing in spot (these boxes were notoriously fragile).; CONTENTS: * 5 poster-size maps * 112 counters (1 half-sheet) * Adventure-Class Ships, Book 1 & 2 (16 pages each) Price:
99.99 USD
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Amycus Probe (Traveller RPG) Judges Guild 1981 Very Good "This 32 page adventure is the first in the Border Prowler Series set in the Gateway Quadrant. New equipment featured in the series are the 40 ton armored Assault Shuttle, and the 1000 ton Border Prowler Class Ship. All maps and encounter tables are provided for the judge."; 32 pages Price:
5.99 USD
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Anomalies (T4 - Marc Miller's Traveller) Imperium Games 1997 1578283868 / 9781578283866 Paperback Very Good "Take an adventurous odyssey among the star systems of the growing Imperium. Wander the systems of Core sector, discover the secrets of a strange, psionic, child, enter and explore a research station, and confront the many mysteries of worlds of humans beneath other suns. Anomalies sets the stage for nine exciting adventures for Marc Miller's Traveller set in Milieu 0. Play them individually, or put them together to create a long-term, fascinating Milieu 0 campaign!"; 112 pages Price:
4.99 USD
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Anomalies (T4 - Marc Miller's Traveller) Imperium Games 1997 1578283868 / 9781578283866 Paperback As New "Take an adventurous odyssey among the star systems of the growing Imperium. Wander the systems of Core sector, discover the secrets of a strange, psionic, child, enter and explore a research station, and confront the many mysteries of worlds of humans beneath other suns. Anomalies sets the stage for nine exciting adventures for Marc Miller's Traveller set in Milieu 0. Play them individually, or put them together to create a long-term, fascinating Milieu 0 campaign!"; 112 pages Price:
9.99 USD
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Ascent to Anekthor (Traveller) Keith, J. Andrew Gamelords, Ltd. 1984 Paperback Very Good "Lady Sandra Lockhart was rich, famous... and bored. A thrill-seeker and daredevil, she was always on the lookout for new horizons to conquer. Now she has set her sights on the triple peaks of Anekthor. Anekthor, the majestic, unconquered mountain, shrouded in snow and mystery. Anekthor, home of the enigmatic Windstalkers, creatures of legend whose howls are said to signal the death of climbers. Anekthor, where an old love and an old hatred await Lady Sandra's challenge. With a team of experienced adventurers at her side, Lady Sandra sets out on a dangerous quest the Ascent to Anekthor. Ascent to Anekthor is a complete adventure for Traveller, making use of rules and information presented in The Mountain Environment, a Gamelords, Ltd. Traveller supplement. Use of this supplement is recommended, but not required, for play with this scenario."; 56 pages Price:
6.99 USD
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Aslan (Traveller Alien Module 1) Keith, J. Andrew & Marc Miller Game Designers Workshop (GDW) 1984 Paperback Very Good "Spinward of the Imperium, a race of ferocious carnivores has evolved to intelligence and rules hundreds of star systems. They are the Aslan, interstellar neighbors of the Imperium. This warrior race has long been a mystery to the ordinary human, and now it is possible to learn more about their culture and society..."; 40 pages Price:
4.99 USD
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14 |
Aslan (Traveller Alien Module 1) Keith, J. Andrew & Marc Miller Game Designers Workshop (GDW) 1984 Paperback Fine "Spinward of the Imperium, a race of ferocious carnivores has evolved to intelligence and rules hundreds of star systems. They are the Aslan, interstellar neighbors of the Imperium. This warrior race has long been a mystery to the ordinary human, and now it is possible to learn more about their culture and society..."; 40 pages Price:
7.99 USD
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15 |
Best of the Journal of the Travellers' Aid Society, Volume 2 (Traveller RPG) Game Designers Workshop (GDW) 1981 Paperback Very Good- CONTENTS: AMBER ZONE - Ticket to Swords; Foodrunner; A Dagger at Efate; Scam; Pursue and Destroy; Crystals from Dinom; Loggerheads; The Werewolf Disease. CONTACT! - Vargr; Aslan. FEATURE ARTICLES - Speculation without a Starship; The Umpire Strikes Back!; The Imperial Interstellar Scout Service; R & R; Traveller Stock Exchange. FEATURES - From the Management; The Bestiary: Dolphins; Ship's Locker: LSP Pressurized Shelter; Ship's Locker: Lifeboats, Rescue Ball.; 48 pages Price:
5.99 USD
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Corsairs of the Turku Waste (Traveller) Sering, Dave Judges Guild 1982 Paperback Very Good "This product is one of a series of Traveller adventures designed by Judges Guild and set in the Gateway Quadrant. Each product features one of the standard ship designs and is part of the science fiction role playing campaign taking place on the Trailing frontier of the Imperium. The Gateway Quadrant is the area of mixed client states intervening between the Human areas of the Imperium and the alien states of the Two Thousand Worlds and the Hive Federation. This particular adventure is set in the Union Crucisofthe Crucis Margin Sector. It takes place about the Imperial date 200 - 1107 in the period of political turmoil which threatened the breakup of the Union Crucis in civil war. While given a specific place and motivation in terms of the campaign background already established, the Judge may set the adventure elsewhere in the Quadrant or transfer it completely to another campaign. In the Glimmerdrift Reaches Sector, suggested locations are in the Krax Confederation or the Ginlenchy Concordance. In Ley Sector, suggested locations are in the Guadix Drift or the Matarshan Federation. In the Maranatha-Alkahest Sector, suggested locations are on the fringes of the Range Valyana or Ramayan. If the Judge wishes to set the adventure in his or her own campaign universe, the location should be on the fringes of a well-traveled shipping route. An airless planet or satellite is the preferred location for the hideout."; 30 pages Price:
1.99 USD
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19 |
Corsairs of the Turku Waste (Traveller) Sering, Dave Judges Guild 1982 Paperback New Still in Factory Shrinkwrap!; "This product is one of a series of Traveller adventures designed by Judges Guild and set in the Gateway Quadrant. Each product features one of the standard ship designs and is part of the science fiction role playing campaign taking place on the Trailing frontier of the Imperium. The Gateway Quadrant is the area of mixed client states intervening between the Human areas of the Imperium and the alien states of the Two Thousand Worlds and the Hive Federation. This particular adventure is set in the Union Crucisofthe Crucis Margin Sector. It takes place about the Imperial date 200 - 1107 in the period of political turmoil which threatened the breakup of the Union Crucis in civil war. While given a specific place and motivation in terms of the campaign background already established, the Judge may set the adventure elsewhere in the Quadrant or transfer it completely to another campaign. In the Glimmerdrift Reaches Sector, suggested locations are in the Krax Confederation or the Ginlenchy Concordance. In Ley Sector, suggested locations are in the Guadix Drift or the Matarshan Federation. In the Maranatha-Alkahest Sector, suggested locations are on the fringes of the Range Valyana or Ramayan. If the Judge wishes to set the adventure in his or her own campaign universe, the location should be on the fringes of a well-traveled shipping route. An airless planet or satellite is the preferred location for the hideout."; 30 pages Price:
5.99 USD
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