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1 Beta Principle (Gamma World Module GW7) Nesmith, Bruce
TSR Hobbies 1987 0880384042 / 9780880384049 Paperback New 
Still in Factory Shrinkwrap!; "In the lands to the south, young people are disappearing daily. No one knows where they are being taken, or why. Rumors abound of a New Beast, a Nwayvo Beestya, and of hordes of nos'ferat which are terrorizing the humans and animals alike. Also to the south is the Nameless City to which your group must travel, in search of relics of the Ancients. You are on a glory quest, one of the highest honors in the land. The fate of your people is in your hands. Is it worth the risk to combat this New Beast, knowing your original mission might remain unfulfilled? Or is your band tough enough to do it all? Take your aid where you may find it, friends."; 32 pages 
Price: 24.99 USD
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2 Beta Principle (Gamma World Module GW7) Nesmith, Bruce
TSR Hobbies 1987 0880384042 / 9780880384049 Paperback Fine 
Crisp, with POSTER MAP of course. ; "In the lands to the south, young people are disappearing daily. No one knows where they are being taken, or why. Rumors abound of a New Beast, a Nwayvo Beestya, and of hordes of nos'ferat which are terrorizing the humans and animals alike. Also to the south is the Nameless City to which your group must travel, in search of relics of the Ancients. You are on a glory quest, one of the highest honors in the land. The fate of your people is in your hands. Is it worth the risk to combat this New Beast, knowing your original mission might remain unfulfilled? Or is your band tough enough to do it all? Take your aid where you may find it, friends."; 32 pages 
Price: 19.99 USD
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3 Beta Principle (Gamma World Module GW7) Nesmith, Bruce
TSR Hobbies 1987 0880384042 / 9780880384049 Paperback Very Good 
COMPLETE, with fold-out color MAP. Light cover wear.; "In the lands to the south, young people are disappearing daily. No one knows where they are being taken, or why. Rumors abound of a New Beast, a Nwayvo Beestya, and of hordes of nos'ferat which are terrorizing the humans and animals alike. Also to the south is the Nameless City to which your group must travel, in search of relics of the Ancients. You are on a glory quest, one of the highest honors in the land. The fate of your people is in your hands. Is it worth the risk to combat this New Beast, knowing your original mission might remain unfulfilled? Or is your band tough enough to do it all? Take your aid where you may find it, friends."; 32 pages 
Price: 12.99 USD
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4 Famine in Far-Go (Gamma World module GW2) Price, Michael
TSR Hobbies 1982 0935696881 / 9780935696882 Paperback Good 
Average wear. A Play copy.; "Far-Go is dying... the people are afraid... the animals are wasting away... the crops are withering in the fields. No one, even Arx Skystone, the high priest, knows what has caused Far-Go's misfortune. You are part of a group of young adventurers about to begin the sacred Rite of Adulthood. The last hope of survival for Far-Go rests with your party. On your journey to the Forest of Knowledge, you must search for clues to the origin of the mysterious plague. This quest may lead you into great danger... and great knowledge. As you travel through the savage wilderness, all you have are you companions, your wits, your strength... and your dreams!! This module contains referee notes, background information, maps, new creatures, mutations, robotic units and new rules for Pure Strain Humans for use with Gamma World Science Fantasy Game..."; 32 pages 
Price: 7.99 USD
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5 Famine in Far-Go (Gamma World module GW2) Price, Michael
TSR Hobbies 1982 0935696881 / 9780935696882 Paperback Very Good 
"Far-Go is dying... the people are afraid... the animals are wasting away... the crops are withering in the fields. No one, even Arx Skystone, the high priest, knows what has caused Far-Go's misfortune. You are part of a group of young adventurers about to begin the sacred Rite of Adulthood. The last hope of survival for Far-Go rests with your party. On your journey to the Forest of Knowledge, you must search for clues to the origin of the mysterious plague. This quest may lead you into great danger... and great knowledge. As you travel through the savage wilderness, all you have are you companions, your wits, your strength... and your dreams!! This module contains referee notes, background information, maps, new creatures, mutations, robotic units and new rules for Pure Strain Humans for use with Gamma World Science Fantasy Game..."; 32 pages 
Price: 14.99 USD
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6 Gamma Base (Gamma World Module GW8) Eastland, Kim
TSR 1987 0880384050 / 9780880384056 Paperback Fine 
Crisp. POSTER MAP present.; "The Council of Haven is worried. The Desperate Lands have never been more dangerous than now. From there flow weapons to supply a brutal conspiracy of conquest — how can it be stopped? Haven's respected elder has disappeared into that perilous region — perhaps kidnapped by enemies? Casting its shadow over all is the Pit of Despair at the heart of the Desperate Lands, for those who journey there are never seen again — what is its sinister secret? Your mission is to solve these mysteries before disaster strikes, a challenge even for the bravest. Your skill and daring will make the difference between victory and disaster!"; 48 pages 
Price: 34.99 USD
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7 Gamma World 2nd edition [BOX SET] Ward, James
TSR Hobbies 1983 0394531582 / 9780394531588 Very Good 
COMPLETE. Contains all listed items. Adventure booklet's perforated sheets UNPUNCHED. Contents, including poster map, are crisp. Box has moderate edge wear, clear cover art.; "In 1983, TSR published the 2nd edition of the rules. It filled out the thinly-written 1st edition, with "expanded mutation, equipment and NPC descriptions, rewritten and reorganized basic rules and a full set of previously unpublished campaign rules." Also filled with Larry Elmore art; nearly all of the animal/monster/NPC encounters has a sketch. One of my favorite editions of Gamma World, maintaining the spirit of the 1st edition, yet much more playable. INCLUDES: * 64-page Basic Rules Booklet. * 32-page Adventure Booklet. * Double-sided mapsheet with post-apocalypse America on one side and the ruined city of Pitz Burke on the other." 
Price: 89.99 USD
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8 Gamma World 2nd edition [BOX SET] Ward, James
TSR Hobbies 1983 0394531582 / 9780394531588 Good 
A good Play copy of this classic game. Box & contents definintely worn/used, but not hammered. COMPLETE. Contains all listed items. PLUS BONUS Modules GW1 & GW2. ; "In 1983, TSR published the 2nd edition of the rules. It filled out the thinly-written 1st edition, with "expanded mutation, equipment and NPC descriptions, rewritten and reorganized basic rules and a full set of previously unpublished campaign rules." Also filled with Larry Elmore art; nearly all of the animal/monster/NPC encounters has a sketch. One of my favorite editions of Gamma World, maintaining the spirit of the 1st edition, yet much more playable. INCLUDES: * 64-page Basic Rules Booklet. * 32-page Adventure Booklet. * Double-sided mapsheet with post-apocalypse America on one side and the ruined city of Pitz Burke on the other." 
Price: 46.99 USD
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9 Gamma World Referee's Screen and Minimodule, 2nd Edition 
TSR 1983 0394534204 / 9780394534206 SCREEN New 
Still in Factory Shrinkwrap!; Revised 2nd edition. Includes 8 page mini-module "The Albuquerque Starport." 
Price: 39.99 USD
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10 Gamma World Referee's Screen and Minimodule, 2nd Edition 
TSR 1983 0394534204 / 9780394534206 SCREEN Fine 
Crisp, complete with mini-adventure.; Revised 2nd edition. Includes 8 page mini-module "The Albuquerque Starport." 
Price: 33.99 USD
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11 Gamma World Science Fantasy Role-Playing Game (1st edition boxed set) Ward, James
TSR 1980 0394518799 / 9780394518794 Very Good 
The original Gamma World box set (Cover: 4 explorers with ruined city in distance). Complete: Rulebook (no marking/all charts attached); map of future US (in nice shape). Box lighly worn, nice.; "Peoples of the world - you appear bent upon the destruction of a civilization that has taken centuries to build, and the extinction of life on earth. ... If that Is your will ... so be it! ... We, The Apocalypse, demand an immediate cessation of this insane violence, or we will end it for you ... with a force you cannot conceive. ... We have the power! ... The choice is yours!" ~~ And so began TSR's Gamma World game in 1978: A rich post-holocaust science fantasy setting. 
Price: 99.99 USD
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12 Gamma World Science Fantasy Role-Playing Game (3rd edition) [BOX SET] Ward, James M.
TSR Hobbies 1986 0880383305 / 9780880383301 Very Good 
A COMPLETE box set: 64-pg Rule Book; 16-pg Reference Book; 32-pg adventure book w/ removable cover (the Player's screen); 3-panel ref screen; poster map. Box and contents are lightly used. ; "In 1986, TSR released this ambitious re-write of the Gamma World game. Where 1st and 2nd editions were based on D&D, 3rd edition adopted the ACT Table from Marvel Super Heroes. This version introduced Mutated Plants as a character type, and organized equipment and weapons by tech level. Much more background information in general. Following this set are 5 excellent modules forming a campaign." ...Wayne's Books 
Price: 49.99 USD
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13 Home Before the Sky Falls (Gamma World 4th Edition Module GWQ3) 
TSR Hobbies 1993 1560766743 / 9781560766742 Paperback Very Good 
"The fate of Bonparr hangs in the balance… and the key to the past is within reach! • Characters are drafted into the army of Bonparr for a special mission to investigate the stories of a terrifying war machine that is devastating the lands to the west. • Not only must this formidable machine be defeated, but the PCs must discover its origin and the reason behind its rampage. In fact, that may be the only way to stop it; • The adventure can easily be positioned in any GAMMA WORLD campaign; • This 64-page adventure includes data on the awesome Excelsior Class RMV battlesuit and previously unknown information about the fate of Grissom Air Force Base; • The adventure is usable by characters of low to mid levels."; 64 pages 
Price: 14.99 USD
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14 Legion of Gold (Gamma World Module GW1) Gygax, Gary & Luke Gygax & Paul Reiche III
TSR Hobbies 1982 0394527046 / 9780394527048 Paperback Very Good 
"Excerpts from notes made by Ydal Eilffik, professor at the University of Horn:'All know that there is much to worry about in these difficult times, but the skies have grown darker in the past few weeks, as if an omen of destruction hangs over us all. 'Baron Jemmas, the Warder, has been very preoccupied in recent weeks. This bothers me, for the mind of the ruler of the Barony of Horn ought to be clear, since his decisions affect us all. 'I can only hazard a guess at the problem that afflicts him for only vague rumors of the trouble have reached my ears.'In the past several weeks there have been raids on several outlying towns of the Barony by mysterious golden marauders. Whether these creatures are robots, mutants or men, none can be sure for reports are scarce. The monsters are rumored to have struck from nowhere, then vanished without a trace, leaving only destruction in their wake. 'The Warder fears that unless something is done the very heart of the Barony will fall victim to this threat. It is rumored that he has offered a substantial reward for the destruction of this 'Legion of Gold'. I only hope it is not already too late.'"; 32 pages 
Price: 11.49 USD
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15 Legion of Gold (Gamma World Module GW1) Gygax, Gary & Luke Gygax & Paul Reiche III
TSR 1982 0394527046 / 9780394527048 Paperback Fine 
"Excerpts from notes made by Ydal Eilffik, professor at the University of Horn: 'All know that there is much to worry about in these difficult times, but the skies have grown darker in the past few weeks, as if an omen of destruction hangs over us all. 'Baron Jemmas, the Warder, has been very preoccupied in recent weeks. This bothers me, for the mind of the ruler of the Barony of Horn ought to be clear, since his decisions affect us all. 'I can only hazard a guess at the problem that afflicts him for only vague rumors of the trouble have reached my ears.'In the past several weeks there have been raids on several outlying towns of the Barony by mysterious golden marauders. Whether these creatures are robots, mutants or men, none can be sure for reports are scarce. The monsters are rumored to have struck from nowhere, then vanished without a trace, leaving only destruction in their wake. 'The Warder fears that unless something is done the very heart of the Barony will fall victim to this threat. It is rumored that he has offered a substantial reward for the destruction of this 'Legion of Gold'. I only hope it is not already too late.'"; 32 pages 
Price: 17.99 USD
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16 Mind Masters (Gamma World Module GW4) Taterczynski, Philip
TSR 1984 0394534182 / 9780394534183 Paperback Fine 
Crisp, collector's copy.; "The first summons of the new season is called. Your name is drawn — you join the expedition. Your mission is to investigate rumors of a stockpile of ancient artifacts. Following a sketchy map, you cross the great river Twainway the day after leaving your settlement. Two days later, in unexplored wilderness, you encounter hostile nomad tribes. After finding traces of a lost expedition, you know you're on the trail of something big. And then you find it, hidden down in a valley, forgotten and untouched since the Devastation. You were searching for a great store of artifacts. Here it is. The whole valley is an artifact! Do you take the news back now, or go in to learn more?"; 32 pages 
Price: 24.99 USD
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17 Mind Masters (Gamma World Module GW4) Taterczynski, Philip
TSR 1984 0394534182 / 9780394534183 Paperback New 
Still in Factory Shrinkwrap!; "The first summons of the new season is called. Your name is drawn — you join the expedition. Your mission is to investigate rumors of a stockpile of ancient artifacts. Following a sketchy map, you cross the great river Twainway the day after leaving your settlement. Two days later, in unexplored wilderness, you encounter hostile nomad tribes. After finding traces of a lost expedition, you know you're on the trail of something big. And then you find it, hidden down in a valley, forgotten and untouched since the Devastation. You were searching for a great store of artifacts. Here it is. The whole valley is an artifact! Do you take the news back now, or go in to learn more?"; 32 pages 
Price: 34.99 USD
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18 Mutant Master (Gamma World, 4th Edition) Nesmith, Bruce
TSR Hobbies 1992 1560764112 / 9781560764113 Paperback New 
Still in factory shrinkwrap!; "Secreted away in his hideout, the Mutant Master makes his plans. 'Fellow New Men!' he cries out to the crowd before him. A roar of approval rises before he can continue. 'We have bided our time, waiting for the opportunity to move forward into a new and glorious day. We have tolerated the scorn and derision of lesser races, knowing that one day, we would reign supreme!' Another roar engulfs the Mutant Master. He raises his arms for silence, his blue skin glistening in the sun. 'Today, we begin the conquest of the world!' The cheer is deafening as the New Men surge forward, ready to show their loyalty for the Mutant Master, eager to do his bidding. The world doesn’t know how much trouble it is in…Characters encounter altered ones and living metal while searching the hostile wilderness for hidden secrets of the ancients! They try to penetrate the blue man’s renegade Iron Society enclave to uncover the mystery of the Yorkum Tulrkel!This adventure for the new 4th Edition QAMMA WORLD game is designed for three to six characters of 1st to 3rd level. Mutant Master is an excellent tool for beginning a new GAMMA WORLD campaign, either based in Ascension in Gamma Terra, or adapted into a GM’S personally designed world. It is recommended that the character group have at least one Altered Human."; 64 pages 
Price: 16.99 USD
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19 Mutant Master (Gamma World, 4th Edition) Nesmith, Bruce
TSR 1992 1560764112 / 9781560764113 Paperback Fine 
"Secreted away in his hideout, the Mutant Master makes his plans. 'Fellow New Men!' he cries out to the crowd before him. A roar of approval rises before he can continue. 'We have bided our time, waiting for the opportunity to move forward into a new and glorious day. We have tolerated the scorn and derision of lesser races, knowing that one day, we would reign supreme!' Another roar engulfs the Mutant Master. He raises his arms for silence, his blue skin glistening in the sun. 'Today, we begin the conquest of the world!' The cheer is deafening as the New Men surge forward, ready to show their loyalty for the Mutant Master, eager to do his bidding. The world doesn’t know how much trouble it is in…Characters encounter altered ones and living metal while searching the hostile wilderness for hidden secrets of the ancients! They try to penetrate the blue man’s renegade Iron Society enclave to uncover the mystery of the Yorkum Tulrkel!This adventure for the new 4th Edition QAMMA WORLD game is designed for three to six characters of 1st to 3rd level. Mutant Master is an excellent tool for beginning a new GAMMA WORLD campaign, either based in Ascension in Gamma Terra, or adapted into a GM’S personally designed world. It is recommended that the character group have at least one Altered Human."; 64 pages 
Price: 13.99 USD
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20 Player Character Sheets (Gamma World Accessory, GWAC2) 
TSR Hobbies 1984 0880381396 / 9780880381390 Paperback Fine 
"A pack of podogs has emerged from the surrounding mountains. You are trapped and degenseless. You thought you had three shots in the rifle and 10 more minutes on the stun whip. The fusion bomb? You used in yesterday. Ah, so the character sheet wasn't such a bad idea after all? The GAMMA WORLD Character Sheets will keep essential information easily accessible during play. Designated spaces organize the character's statistics, mutations, possessions, followers, creatures encountered, and more. This package provides 32 character sheets and tips on how to use them. Now that you can keep track of this important information, you are ready to journey into the far future. Now you are ready for the GAMMA WORLD game." 
Price: 8.99 USD
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