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A Matter of Gravitol (Buck Rogers Module XXVCS3) Henson, Dale TSR Hobbies 1991 1560760907 / 9781560760900 Paperback New Still in factory shrinkwrap! Brand New; "December 4, 2456; 18:05 GMT. RAM has broken a long-standing treaty with Venus. Ishtar has created a new form of gravitol that can be manufactured anywhere in the solar system, and RAM wants it. RAM launches a battle fleet, successfully capturing Venusian orbital space. The search is on for the scientist responsible for the new gravitol V12. RAM will stop at nothing to gain the knowledge she holds. Can you find her before RAM does, and convince Venus to help NEO in their quest for freedom? A Matter of Gravitol is the finale in an exciting installment of three adventures detailing the beginning of freedom for Earth. It includes the following: * Thirty-two pages of chair-gripping action and suspense! * New equipment and ships you can't do without. * Three ship-to-ship space combat scenarios to spice up any XXVc™ campaign game!"; 32 pages Price:
2.89 USD
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Buck Rogers in the 25th Century (XXVc RPG module XXVCA1) Niles, Doug TSR 1990 0880388544 / 9780880388542 Paperback As New Still in FACTORY SHRINKWRAP. ; "'Welcome Home! You are cleared for de-orbital burn through avenue CJ-21, landing confirmed for 09:41:30, Newporg Pad ZY-1. And from Newporg and the other Los Angelorg Arcologies, welcome!' Six centuries of disaster, both natural and man-made, have molded Los Angelorg into what it is. The worst of the rubble is impassable, unlivable, overrun with ratwursts, coyodorgs, and other vermin. Here and there in the sprawls are human communities, scraping out a living from the twisted wreckage of a once mighty city. Only in the arcologies, forcibly isolated from the sprawls, can citizens really enjoy the luxuries that the 25th century has to offer. Of course, the people of the arcologies are the foreordained emissaries of Los Angelorg to the Solar System. From their mile-high skyscrapers they have proclaimed their independence from RAM influence, casting it aside with flagrant, possibly premature audacity. The leaders of the Newporg Arcology know that their boldness has cut RAM to the quick, and they are quite certain that they have a traitor in their midst. that's where the newest recruits to NEO come in. 'Buck Rogers in the 25th Century' is an adventure module for the XXVc roleplaying game. In it your adventurers will travel to Los Angelorg to help thwart a vile RAM plot. From nightclubs and casinos of Pasareno to the coral-strewn atolls of the Pacific ocean's floor -- from the orbital marketplace of the New Frontier Bazaar to the tangled sprawl of the Los Angelorg wasteland, Buck Rogers in the 25th Century is your ticket to desperate adventure on the Solar System's most devasted, and wild world -- Earth!"; 64 pages Price:
4.99 USD
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Mars in the 25th Century (Buck Rogers RPG accessory XXVCR1) Winninger, Ray TSR 1990 0880388641 / 9780880388641 Paperback Fine POSTER MAP present. Little wear. ; "Mars: The word means different things to different people. To the executives who run the immense corporation known as RAM, Mars is as close to Paradise as any place in the solar system. To the people who make up the bulk of RAM's military and civilian work force, Mars means security and opportunity... as long as they remain loyal soldiers and employees. To the loners and strange creatures that prowl the planet's vast deserts, Mars is much as it has always been: A world of wilderness, solitude, and danger. To the inhabitants of the rest of the solar system, Mars is at worst an enemy and at best a threat. The Martians run the most powerful -- and the most power-hungry -- planet in the solar system, and they fully intend to keep things that way..."; 64 pages Price:
4.99 USD
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NEO in the 25th Century (Buck Rogers RPG module XXVCA2) Denning, Troy TSR 1990 0880388730 / 9780880388733 Paperback Very Good POSTER MAP present. Light general wear. ; "There's something rotten in Coprates. A professor from Mars University hires your band of shady vagabonds to search Jupiter's moons for alien artifacts. Strange, though -- that isn't the sort of job RAM subcontracts. Is the professor pursuing a proscribed area of inquiry? Or is he just a crackpot who can't engage a reputable salvage company..."; 64 pages Price:
6.99 USD
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Phases of the Moon (Buck Rogers/25th Century RPG Module XXVCS4) Findley, Nigel D. TSR 1991 1560760958 / 9781560760955 Paperback New Still in factory shrinkwrap! Brand New; "You're heading toward Luna for a little R&R after your last mission for NEO. Thoughts of the pleasure domes drift through your mind as you gaze idly at the commo board. Your reverie is shattered by an unexpected message: a top secret, Code Omega, "squeal" transmission. There will be no questions asked — just take the mission and do it. You quickly unscramble the transmission and watch the viewscreen light up with the face of Commander Turabian. His look is grim as he relays his information. "Colonel Willis January is defecting to RAM. That's right, defecting. Your mission is to intercept him, using whatever means necessary. The information he knows about NEO is vital and could destroy the organization. You didn't know it, but January was your commanding officer for your last mission. I don't have to tell you what that means to your survival should he successfully defect to RAM." A chill washes over you. Your life won't be worth a plugged credit if January pulls this off. "By the way, Luna has offered January asylum until RAM agents pick him up. They won't take kindly to interference with their protection. You'll have to take care of the January problem and not antagonize the Lunar government at the same time." The viewscreen goes black. Phases of the Moon is a 32-page adventure for the XXVc role-playing game, designed for four to six characters of levels 4-7. You must own the XXVc science fiction role playing game rules in order to play this module."; 32 pages Price:
5.99 USD
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Phases of the Moon (Buck Rogers/25th Century RPG Module XXVCS4) Findley, Nigel D. TSR 1991 1560760958 / 9781560760955 Paperback Very Good "You're heading toward Luna for a little R&R after your last mission for NEO. Thoughts of the pleasure domes drift through your mind as you gaze idly at the commo board. Your reverie is shattered by an unexpected message: a top secret, Code Omega, "squeal" transmission. There will be no questions asked — just take the mission and do it. You quickly unscramble the transmission and watch the viewscreen light up with the face of Commander Turabian. His look is grim as he relays his information. "Colonel Willis January is defecting to RAM. That's right, defecting. Your mission is to intercept him, using whatever means necessary. The information he knows about NEO is vital and could destroy the organization. You didn't know it, but January was your commanding officer for your last mission. I don't have to tell you what that means to your survival should he successfully defect to RAM." A chill washes over you. Your life won't be worth a plugged credit if January pulls this off. "By the way, Luna has offered January asylum until RAM agents pick him up. They won't take kindly to interference with their protection. You'll have to take care of the January problem and not antagonize the Lunar government at the same time." The viewscreen goes black. Phases of the Moon is a 32-page adventure for the XXVc role-playing game, designed for four to six characters of levels 4-7. You must own the XXVc science fiction role playing game rules in order to play this module."; 32 pages Price:
2.99 USD
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