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1 Aftermath Technology Harmer, David S. & Mark Poole
Dinosaur Games 1992 Paperback Very Good Signed by Author
1st edition SIGNED BY AUTHOR DAVID S. HARMER. Crisp, gift-giving condition. ; "AFTERMATH! TECHNOLOGY! Is a rules expansion and technology supplement designed for use with the AFTERMATH! Role playing game system. Included in this supplement are modifications to the original AFTERMATH! Combat system, a Universal Character Generator with an expanded list and descriptions of 39 various humanoid races, details on over 100 cybernetic devices and options, rules for space travel (including faster-than-light travel), spaceship design, robots, alien creatures, a detailed listing of 38 new skills, High Tech and exotic equipment, detailed breakdowns on several hundred weapons, and simple rules for net running. The information is kept as easy to understand as possible, to avoid complicating your game, while adding as much action and detail as possible. Both experienced AFTERMATH! Players, as well as new ones will find this book an invaluable aid to their AFTERMATH! Gaming."; 60 pages 
Price: 27.99 USD
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2 Into the Ruins: The City of Littleton (Aftermath RPG Scenario Pack 1) Charrette, Robert N. & Paul R. Hume
Fantasy Games Unlimited (FGU) 1981 Paperback Fine 
"This scenario pack is intended to provide a group of players with a starting place for a campaign using AFTERMATH! This scenario package consists of a map of Littleton, an average American city, updated to the current status of the city, and several detailed descriptions and maps of various areas in and around the city. Some areas are not detailed because they are left for the Gamemaster. He may flesh them out as he desires to fit the city into his campaign structure. Each subsection of the scenario package is dealt with separately and a Gamemaster may utilize what he wishes from each. The diversity is intended to present a sampling of possible adventures in an AFTERMATH! World." ; 28 pages 
Price: 8.99 USD
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3 Into the Ruins: The City of Littleton (Aftermath RPG Scenario Pack 1) Charrette, Robert N. & Paul R. Hume
Fantasy Games Unlimited (FGU) 1981 Paperback Very Good 
"This scenario pack is intended to provide a group of players with a starting place for a campaign using AFTERMATH! This scenario package consists of a map of Littleton, an average American city, updated to the current status of the city, and several detailed descriptions and maps of various areas in and around the city. Some areas are not detailed because they are left for the Gamemaster. He may flesh them out as he desires to fit the city into his campaign structure. Each subsection of the scenario package is dealt with separately and a Gamemaster may utilize what he wishes from each. The diversity is intended to present a sampling of possible adventures in an AFTERMATH! World." ; 28 pages 
Price: 5.99 USD
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4 Sydney: The Wilderness Campaign (Aftermath RPG Campaign Pack A2) McGregor, Phil & Liz Danforth
Fantasy Games Unlimited (FGU) 1984 Paperback Very Good 
"Sydney: The Wilderness Campaign is designed as a campaign introduction to an Aftermath! world. Although part of a campaign set in Sydney, Australia, the information and ideas presented herein can easily be used in any campaign. "The setting is the city of Sydney in New South Wales. The time is approximately one hundred years after the collapse of civilization. The players find the world in ruins and have no idea of the cause of, reasons for or history of the disaster. This is a sequel to Operation Morpheus so that the player-characters have awakened from an experiment in cryogenic suspension to face the world naked and unarmed. "Sydney: The Wilderness Campaign outlines the entire city and the suburbs surrounding it. Included are 25 complete communities with a discussion of their political organization, economics, attitudes, and even of their military capabilities. This package gives the entire area surrounding the University found in Operation Morpheus."; 51 pages 
Price: 6.99 USD
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